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HauptseiteCosimsProduktlinien (Cosims)WargamesLeningrad ’41


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Leningrad ’41

 

Hersteller: 

VentoNuovo Games

Produktlinie: 

Wargames

Bestellnummer: 

VNG 0005

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

78,00 EUR

Anmerkungen:

 

Hot Seller

Produktbeschreibung

This is VentoNuovo's continuation of the system created for Moscow '41, now looking at the campaign of Army Group North in Barbarossa.

Players take either the German or Soviet Union forces and use colorful wooden blocks to simulate the forces they have involved.

Leningrad '41 uses the same basic game engine of Moscow '41, with a few tweaks and changes to suit the differing conditions in the north. The game brings new wrinkles in as well because the Germans have "allies" as part of their forces-- the small but powerful Finnish Army which sought to recover territory lost in the "Winter War" but did not fully match the ambitions of Germany at destroying the U.S.S.R.


When most people think of Leningrad in WW2, it is the long siege that comes to mind. But the best chance for the Axis to capture the city really happened in the opening months of the campaign. And capturing Leningrad would have made big differences on the outcome of the war. You command the powerful forces of Germany, Finland, and the Soviet Union, from July to December, 1941.
Can you change history?

LENINGRAD '41 gives both players a range of challenging decisions... each impulse of every turn. Wooden blocks and colourful PVC stickers represent your troops and the command structure, providing both easy bookkeeping of unit strength and abilities, plus “fog of war” that forces players make choices without knowing more than a commander gets to know.

Product Info -
Leningrad ’41 is a complete game, including a large, full-colour map in heavy card-stock, 62cm x 84cm.
The units are portrayed by 110 colourful, precision-cut wooden blocks and 124 PVC stickers. Plus, there are over 100 other wooden pieces used for initiative, bombers, defensive positions, game information, etc.
The game box includes 2 lightly laminated Player’s Guides and Set-up/Info guides for the full Campaign game and three shorter scenarios.
Playtime varies from 2 hours for the Campaign to 1 hour for the shortest scenario.
The game sets up easiest for two players, though three or four player combinations also work. The “Fog of War” might seem to make solitaire hard, but players tell us that the game is still very interesting "solo" and gives them a chance to explore different strategies.

Historical Situation -
LENINGRAD ’41 begins right after the great tank battle at Raseiniai where the Germans met the heavy KV tanks for the first time, but the Soviets proved that lack of air cover could wreck major tank formations. The Germans have Riga and two bridgeheads over the Daugava River and are ready to invest the Baltic Republic and finish off Leningrad. To make the things even worse the Finns are advancing to recover land they lost in The Winter War, but will they go farther?
What happens here can change everything!
Leningrad not only had great symbolic value for morale in the USSR, but also had important factories and was the main base for the Soviet Baltic Fleet. What’s more, the area to Murmansk is an important route for Lend Lease Aid. And all of these factors are reflected in the game!
Victory or defeat will tip the balance of power on the Eastern Front!
You decide!

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