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HauptseiteRollenspieleProduktlinien (Rollenspiele)Pathfinder Adventure Path


Pathfinder Adventure Path

Pathfinder Adventure Path

Pathfinder Adventure Path is the premiere monthly resource for your fantasy roleplaying campaign. Every month, the Pathfinder Adventure Path brings you a new installment of a 6-part series of interconnected quests that together create a fully developed plot of sweeping scale and epic challenges.

In each volume of the Pathfinder Adventure Path, you'll meet nuanced characters, visit fantastical locations, face deadly foes, and learn ever more about nefarious plots and an incredible world forged by some of the most popular authors and artists in fantasy gaming. What's more, each Adventure Path also comes complete with new monsters, detailed supplementary chapters on important topics and locations, and fiction in the Pathfinder's Journal—everything you need to make your campaign rich, detailed, and engaging.

With two complete campaigns every year, Pathfinder Adventure Path offers a diverse and ever-growing catalogue of themes, challenges, and play experiences.

Rollenspiele

Produkte vom Herausgeber (Paizo Publishing)


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01. Rise of the Runelords
Hintergrundmaterialien

PZP 90001

Pathfinder: Player's Guide to Rise of the Runelords

Dieser Artikel ist endgültig vergriffen

 

The 16-page Player's Guide to Rise of the Runelords is an invaluable resource for players seeking to start this exciting new campaign.

The guide presents details on how best to customize your character so that he'll fit into the campaign. What's the best choice of favored enemy for a ranger? Which of the region's deities will your cleric worship? What about new weapons for your fighter? And everyone loves new feats; there are several to choose from in this product, all of which are specifical... (vollständige Beschreibung)

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Szenarien

PZP 1002

Pathfinder: Rise of the Runelords Anniversary Edition (HC)

In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in hi... (vollständige Beschreibung)

60,00 EUR

Kaufen

PZP 9001

Pathfinder #1: Rise of the Runelords Chapter 1: "Burnt Offerings"

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Burnt Offerings"
by James Jacobs

The Rise of the Runelords Adventure Path begins in the small coastal town of Sandpoint. In a time when rumors of rampaging dragons and massing armies of giants have everyone on edge, the people of Sandpoint eagerly anticipate the coming festival to commemorate the consecration of a new temple. Yet, at the height of the ceremony, disaster strikes. A band of goblins assaults Sandpoint, and it falls to the heroes to defend the new temple.

In the d... (vollständige Beschreibung)

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PZP 9002

Pathfinder #2: Rise of the Runelords Chapter 2: "The Skinsaw Murders"

Sammlerstück / Rarität

 

Chapter 2: "The Skinsaw Murders"
by Richard Pett

A sudden string of brutal killings terrorizes Sandpoint, and the killer's mark bears a disturbing similarity to the strange rune the goblins in the previous adventure had taken as their tribal totem. Investigation leads the heroes to confront a sinister murderer who has claimed a notorious haunted mansion as his lair. Yet this murderer is one of many, a member of a group of killers who call themselves the Skinsaw Men and have adopted an ancien... (vollständige Beschreibung)

26,00 EUR

Kaufen

PZP 9003

Pathfinder #3: Rise of the Runelords Chapter 3: "The Hook Mountain Massacre"

Dieser Artikel ist endgültig vergriffen

 

Chapter 3: "The Hook Mountain Massacre"
by Nicolas Logue

The third installment of the Rise of the Runelords Adventure Path begins with a desperate call for aid from Hook Mountain. A tribe of ogres has slaughtered the garrison of a small keep, including the famous retired war hero stationed there. The few surviving rangers need the heroes to help them retake the key fortification back. Once the ogres are driven off, the PCs are awarded stewardship of the keep. Yet as the heroes begin the task... (vollständige Beschreibung)

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PZP 9004

Pathfinder #4: Rise of the Runelords Chapter 4: "Fortress of the Stone Giants"

Sammlerstück / Rarität

 

Chapter 4: "Fortress of the Stone Giants"
by Wolfgang Baur

A sudden assault on the town of Sandpoint by stone giants and a dragon brings the looming threat home. After the giants are defeated, the heroes learn that they were but a scouting party, that the stone giants are massing for war. The only way to disrupt their advance is to strike at the Jorgenfist, the fortress of Warlord Mokmurian, the sinister giant responsible for gathering his people for war. What secrets wait to be discovered i... (vollständige Beschreibung)

40,00 EUR

Kaufen

PZP 9005

Pathfinder #5: Rise of the Runelords Chapter 5: "Sins of the Saviors"

Dieser Artikel ist endgültig vergriffen

 

Chapter 5: "Sins of the Saviors"
by Stephen S. Greer

After defeating the giants of Mokmurian, the heroes discover that Karzoug, an ancient wizard from the long-dead empire of Thassilon, has returned to life. From his city fortress of Xin-Shalast high in the mountains, he has been using the giants to harvest souls to reclaim his lost power.

The secret to defeating him before he can reclaim his realm and enslave the region lies hidden in a deadly dungeon called Runeforge. After defeating th... (vollständige Beschreibung)

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PZP 9006

Pathfinder #6: Rise of the Runelords Chapter 6: "Spires of Xin-Shalast"

Dieser Artikel ist endgültig vergriffen

 

Chapter 6: "Spires of Xin-Shalast"
by Greg A. Vaughan

Having steeped their weapons in the ancient magic of Thassilon, the PCs are finally ready to confront the newly risen Runelord Karzoug at the seat of his power. To do so, they must travel high into the mountains, to the fabled city of Xin-Shalast, where they'll be confronted by enormous giants, dragons, and other monsters before they can finally confront the mad wizard of greed in his mountaintop palace. Yet can defeating Runelord Karzoug... (vollständige Beschreibung)

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Sonstiges

PZP 1003

Rise of the Runelords: Pawn Collection

Key monsters and NPCs from the Rise of the Runelords Adventure Path come alive on your tabletop with the Pathfinder RPG Rise of the Runelords Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Rise of the Runelords campaign, including goblins, dragons, giants, ogres, and dozens of unique NPCs also suitable for rep... (vollständige Beschreibung)

20,00 EUR

Kaufen

PZP 3003

Rise of the Runelords: Map Folio

Dieser Artikel ist endgültig vergriffen

 

By popular demand! Campaign in style with this handsome collection of maps designed for use with the Rise of the Runelords Adventure Path. Two huge poster maps detail Varisia, the home nation of the first Pathfinder campaign, and Sandpoint, the player characters' new home. Fifteen additional single-page full-color maps cover key encounter locations or wilderness areas from the campaign, adding visual flair for players and making the Game Master's life a lot easier.

Cartography by Rob Lazzaret... (vollständige Beschreibung)

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PZP 3024

Rise of the Runelords: Face Cards

Dieser Artikel ist endgültig vergriffen

 

Give life to your NPCs with the Rise of the Runelords Adventure Path Face Cards! More than 50 key monsters and characters put their best face forward in this gorgeously illustrated deck designed for use with the smash-hit Rise of the Runelords Adventure Path, but suitable for use in any fantasy roleplaying game! With space on the back to record key information and the work of Paizo’s finest illustrators on the front, these Face Cards bring the friends and foes of the original Adventure Path camp... (vollständige Beschreibung)

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PZP 5006

Rise of the Runelords: Item Pack

Dieser Artikel ist endgültig vergriffen

 

GameMastery Item Cards: Rise of the Runelords is an all-new 54-card deck featuring items tied to the first Pathfinder Adventure Path, Rise of the Runelords. Each card features a beautiful full-color illustration of an item on one side, with a text description and room for notes on the opposite side. A Game Master can hand these out when their PCs get treasure and watch as players learn to love managing their booty. A code on each card helps Game Masters track which card corresponds to which trea... (vollständige Beschreibung)

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02. Curse of the Crimson Throne
Hintergrundmaterialien

PZP 90002

Curse of the Crimson Throne: Player's Guide

Dieser Artikel ist endgültig vergriffen

 

Pathfinder Chronicles-Item Cards: Curse of the Crimson Throne is an all-new 54-card deck featuring items tied to the second Pathfinder Adventure Path, Curse of the Crimson Throne. Each card features a beautiful full-color illustration of an item on one side, with a text description and room for notes on the opposite side. A Game Master can hand these out when their PCs get treasure and watch as players learn to love managing their booty. A code on each card helps Game Masters track which card co... (vollständige Beschreibung)

endgültig vergriffen

Szenarien

PZP 1021

Pathfinder Adventure Path: Curse of the Crimson Throne

A Campaign Fit For a Queen

The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa's current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from... (vollständige Beschreibung)

60,00 EUR

Kaufen

PZP 9007

Pathfinder #7: Curse of the Crimson Throne Chapter 1: "Edge of Anarchy"

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Edge of Anarchy"
by Nicolas Logue

The King has died, and the city of Korvosa is in chaos! Riots, banditry, monsters, and mayhem are turning the normally safe streets of the city into a war zone. Desperate to regain control of her city, Queen Ileosa seeks heroes to aid her in reclaiming control before the largest city in all Varisia consumes itself from within, as Pathfinder's second Adventure Path, Curse of the Crimson Throne, begins with a bang!

This volume of Pathfinder incl... (vollständige Beschreibung)

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PZP 9008

Pathfinder #8: Curse of the Crimson Throne Chapter 2: "Seven Days to the Grave"

Dieser Artikel ist endgültig vergriffen

 

Chapter 2: "Seven Days to the Grave"
by F. Wesley Schneider

The civil unrest in Korvosa has been dealt with, only to be replaced by a far more deadly and insidious threat. A horrific disease that leaves its dead deformed and faceless sweeps through the streets of Korvosa, death borne on the wind and steeped in the stones. Mass graves crowd the outer walls and plague doctors stalk the streets in a desperate attempt to prevent the sickness from spreading, yet is there something more to the pla... (vollständige Beschreibung)

endgültig vergriffen

PZP 9009

Pathfinder #9: Curse of the Crimson Throne Chapter 3: "Escape from Old Korvosa"

Dieser Artikel ist endgültig vergriffen

 

Chapter 9: "Escape from Old Korvosa"
by Richard Pett

Old Korvosa is under quarantine, a sprawling slum contained by roadblocks and guardposts manned by remorseless Hellknights and sinister plague doctors. While the rest of Korvosa stifles under an increasingly brutal martial law, the quarantined streets of Old Korvosa descend into true bedlam. Yet the one man who may hold the truth behind the perils that have brought Korvosa to its knees is lost inside the quarantine zone. Can he be rescued ... (vollständige Beschreibung)

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PZP 9010

Pathfinder #10: Curse of the Crimson Throne Chapter 4: "A History of Ashes"

Dieser Artikel ist endgültig vergriffen

 

Chapter 10: "A History of Ashes"
by Michael Kortes

Forced to flee the city of Korvosa and pursued by sinister agents of Queen Ileosa, the heroes travel to the Cinderlands to seek out advice on how to defeat the ancient evil that has claimed their queen's mind. Few living today know the truth behind this evil and those who do are among the Shoanti barbarian tribes preparing to invade Korvosa. The PCs must earn the trust of three tribes in order to realize their goals and save Korvosa from a b... (vollständige Beschreibung)

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PZP 9011

Pathfinder #11: Curse of the Crimson Throne Chapter 5: "Skeletons of Scarwall"

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Chapter 11: "Skeletons of Scarwall"
by Greg A. Vaughan

The heroes have learned the identity of the evil that plagues Korvosa;the vile remnants of an evil dragon who once ruled much of Belkzen as a sadistic warlord. In order to defeat him again and save both Korvosa and the queen, the PCs must journey deep into the orc-held lands of Belkzen and brave the haunted reaches of Castle Scarwall, once the dragon's seat of power. Somewhere deep inside waits the holy weapon Serithtial, the sword respo... (vollständige Beschreibung)

endgültig vergriffen

PZP 9012

Pathfinder #12: Curse of the Crimson Throne Chapter 6: "Crown of Fangs"

Dieser Artikel ist endgültig vergriffen

 

Chapter 12: "Crown of Fangs"
by Tito Leati

The heroes return to Korvosa to find their home city in a stranglehold of martial law and cruelty and that Queen Ileosa has neared her goal of achieving immortality. With the holy weapon Serithtial in their hands, they must confront old enemies and explore ancient Thassilonian ruins if they hope to save the people of Korvosa from fueling a mad queen's lust for immortality.

This volume of Pathfinder closes out the Curse of the Crimson Throne Adven... (vollständige Beschreibung)

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Sonstiges

PZP 1023

Curse of the Crimson Throne: Pawn Collection

Key monsters and NPCs from the Curse of the Crimson Throne Adventure Path come alive on your tabletop with the Curse of the Crimson Throne Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Curse of the Crimson Throne campaign. The Curse of the Crimson Throne Pawn Collection, together with the creatures and charac... (vollständige Beschreibung)

26,00 EUR

Kaufen

PZP 3006

Curse of the Crimson Throne: Map Folio

The Curse of the Crimson Throne Adventure Path introduces you to the sprawling city of Korvosa, the largest city in all Varisia. As things go from bad to worse in Korvosa, you'll explore hidden temples, underground warrens, thieves guilds, and noble palaces. Eventually, you'll even head out into the world to explore haunted castles, barbarian encampments, and ancient ruins from ages past. The Curse of the Crimson Throne Map Folio contains reprinted maps of all the key locations explored in Pathf... (vollständige Beschreibung)

14,00 EUR

Kaufen

PZP 5008

Curse of the Crimson Throne: Item Pack

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Pathfinder Item Cards: Curse of the Crimson Throne is an all-new 54-card deck featuring items tied to the second Pathfinder Adventure Path, Curse of the Crimson Throne. Each card features a beautiful full-color illustration of an item on one side, with a text description and room for notes on the opposite side. A Game Master can hand these out when their PCs get treasure and watch as players learn to love managing their booty. A code on each card helps Game Masters track which card corresponds t... (vollständige Beschreibung)

10,00 EUR

Kaufen

03. Second Darkness
Hintergrundmaterialien

PZP 90003

Pathfinder: Player's Guide to Second Darkness

Dieser Artikel ist endgültig vergriffen

 

Prepare for your new campaign with this handy Player's Guide to the new Pathfinder Adventure Path: Second Darkness. This full-color, softcover, 16-page guide presents all the information you need to build a character for this campaign, including new gear, new rules options, and a detailed gazetteer of the thief-ridden streets of Riddleport and the surrounding lands, including maps of the region and of the city itself.

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PZP 9401

Pathfinder Companion: Second Darkness

Dieser Artikel ist endgültig vergriffen

 

Dark Days in Riddleport

The city of Riddleport is no place for the naive. Founded by pirates and ruled by criminals, Varisia’s most lawless city chews up the weak and foolhardy. In other words, it’s a perfect home for adventurers! Take the first step into Riddleport, the starting city for Pathfinder’s Second Darkness Adventure Path. The information contained herein gives players the edge they need to face this deadly quest, with new rules, details on making campaign-specific characters, and b... (vollständige Beschreibung)

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PZP 9013

Pathfinder #13 - Second Darkness Chapter 1: "Shadow in the Sky"

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Shadow in the Sky"
by James Jacobs

The elves of the Mierani Forest have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing - the dark elves have come to Varisia. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new gr... (vollständige Beschreibung)

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PZP 9014

Pathfinder #14 - Second Darkness Chapter 2: "Children of the Void"

Dieser Artikel ist endgültig vergriffen

 

Chapter 2: "Children of the Void"
by Mike McArtor

A star has fallen from the sky, destroying the island known as the Devil's Elbow. Tasked by a group of elven bounty hunters to investigate a dark elf assassin tied to the catastrophe, the heroes travel to the blasted island only to find it crawling with prospectors, merchants, and mercenaries eager to salvage the legendary "skymetal" sure to have fallen from space. Yet the falling star brought more than just metal to the world of Golarion, an... (vollständige Beschreibung)

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PZP 9015

Pathfinder #15 - Second Darkness Chapter 3: "The Armageddon Echo"

Dieser Artikel ist endgültig vergriffen

 

Chapter 3: "The Armageddon Echo"
by Jason Bulmahn

Evidence recovered from the devastated island known as the Devil's Elbow indicates that vile dark elves have infiltrated the ruined elven city of Celwynvian. The heroes join forces with the valorous elves of Crying Leaf in an attempt to reclaim the city from darkness. In so doing, they uncover a monstrous plot to destroy the surface world and darken the light of the sun in a world-apocalypse that leaves the dark elves victorious upon a broken... (vollständige Beschreibung)

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PZP 9016

Pathfinder #16 - Second Darkness Chapter 4: "Endless Night"

Dieser Artikel ist endgültig vergriffen

 

Chapter 4: "Endless Night"
by F. Wesley Schneider

Disguised as evil dark elves, the heroes penetrate a hidden city in the subterranean Darklands in an effort to discover the drow plan for the coming apocalypse. The possibility of a traitor among the goodly elves of the surface world and the discovery of the heroes' ruse leads to a race through treacherous caverns in a desperate effort to warn allies of impending doom.

This volume of Pathfinder also features a gazetteer of a complete drow ... (vollständige Beschreibung)

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PZP 9017

Pathfinder #17 - Second Darkness Chapter 5: "A Memory of Darkness"

Dieser Artikel ist endgültig vergriffen

 

Chapter 5: "A Memory of Darkness"
by James Jacobs

Armed with the knowledge that an elven traitor supplied the drow with the magical means to call down the stars and devastate Golarion, the PCs arrive at the elven nation of Kyonin to find their claims falling on deaf ears. Courtly intrigue leads to a confrontation with a mysterious elven order called the Winter Council, deep in the demon-haunted shadows of the legendary forest known as the Tanglebriar. Yet one final tragic and horrific secret... (vollständige Beschreibung)

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PZP 9018

Pathfinder #18 - Second Darkness Chapter 6: "Descent into Midnight"

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Chapter 6: "Descent into Midnight"
by Owen K. C. Stephens

The Second Darkness Adventure Path comes to its explosive conclusion as the heroes travel into a forgotten world hidden deep underground - the Land of Black Blood. There, they must contend with the region's monstrous guardians and defeat the drow who would use ancient magic to call down a star from the sky to destroy their enemies on the world above.

This volume of Pathfinder also includes a gazetteer of the deadly Land of Black Bl... (vollständige Beschreibung)

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Sonstiges

PZP 9203

Pathfinder Item Cards: Second Darkness Deck

Dieser Artikel ist endgültig vergriffen

 

From the weapons of the insidious dark elves to artifacts called down from outer space, this gorgeous play accessory collects all of the notable items from Pathfinder's Second Darkness Adventure Path! This 54-card set allows heroes to keep track of their equipment in style and is completely compatible with all of Paizo's other GameMastery Item Card sets. Each of these full-color cards features a beautiful portrait of the item on one side with space on the back to keep notes. GameMastery Item Car... (vollständige Beschreibung)

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PZP 9206

Pathfinder Chronicles: Second Darkness Map Folio

Hot Seller

 

Master the dungeons and dangerous locales of the Second Darkness Adventure Path with this handsome collection of maps designed for use with the popular Pathfinder series! Explore the treacherous dark elf city of Zirakaynin in style with a huge poster map. Fifteen additional single-page full-color maps cover key encounter locations or wilderness areas from the campaign, adding visual flair for players and making the Game Master's life a lot easier.

Second Darkness Map Folio contains reprinted ... (vollständige Beschreibung)

14,00 EUR

Kaufen

04. Legacy of Fire
Hintergrundmaterialien

PZP 9404

Pathfinder Companion: Legacy of Fire Player's Guide

Dieser Artikel ist endgültig vergriffen

 

Do what you will, but do not interfere with trade. This is the only law of Katapesh. Under the guidance of the mysterious and alien Pactmasters, this simple rule has allowed Katapesh to become one of the wealthiest nations of the Inner Sea region, where goods, services, and creatures of all kinds are available for the right price. As the location of the Legacy of Fire Adventure Path, Katapesh is a wild land of danger and temptation, home to scheming merchants and bestial gnoll slavers - a perfec... (vollständige Beschreibung)

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PZP 9019

Pathfinder #19 - Legacy of Fire Chapter 1: "Howl of the Carrion King"

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Howl of the Carrion King"
by James Jacobs

The Legacy of Fire Adventure Path begins with a bang as a new band of heroes are called upon to rescue an enslaved village in the shadow of mysterious Pale Mountain from a powerful tribe of bestial monsters - the gnoll marauders of the ferocious Carrion King are on the march!

This volume of Pathfinder also includes a gazetteer of the village and its surrounding region, presents details on one of the most brutal gnoll tribes of the Braz... (vollständige Beschreibung)

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PZP 9020

Pathfinder #20 - Legacy of Fire Chapter 2: "House of the Beast"

Dieser Artikel ist endgültig vergriffen

 

Chapter 2: "House of the Beast"
by Tim Hitchcock

The gnoll slavers have been defeated, and the heroes settle in to their new home only to learn that the leader of the regional gnoll tribes, the deadly Carrion King, still lives, and as long as he does, the Pale Mountain Pass between Osirion and Katapesh is fraught with peril. The heroes must confront the Carrion King deep within his lair inside an ancient temple devoted to Rovagug, the monstrous god of wrath and disaster.

This volume of Pa... (vollständige Beschreibung)

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PZP 9021

Pathfinder #21 - Legacy of Fire Chapter 3: "The Jackal's Price"

Dieser Artikel ist endgültig vergriffen

 

Chapter 3: "The Jackal's Price"
by James Jacobs

The savage Carrion King is dead, and in his treasure the heroes recover a mysterious magical map. Rumored to be a portal to several islands of paradise, the heroes must travel across the country to the distant city of Katapesh to seek aid in unraveling the map's powerful magic and perhaps to find a buyer for the precious item. Unfortunately, the heroes aren't the only ones with an interest in the map, and before long they'll be thrown up agains... (vollständige Beschreibung)

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PZP 9022

Pathfinder #22 - Legacy of Fire Chapter 4: "The End of Eternity"

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Chapter 4: "The End of Eternity"
by Jason Nelson

The Legacy of Fire Adventure Path continues as the heroes are drawn into Kakishon, a hidden dimension created by one of the world's greatest wizards to serve as a personal fortress and pleasure palace. The seven islands of Kakishon lie at the center of a world on the edge of collapse. Caught in a war between a legion of earth genies and a host of primeval spirits of chaos, the heroes must find a way to escape before the world around them crumb... (vollständige Beschreibung)

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PZP 9023

Pathfinder #23 - Legacy of Fire Chapter 5: "The Impossible Eye"

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Chapter 5: "The Impossible Eye"
by Greg A. Vaughan

Escaping from the dimensional prison of the efreeti prince Jhavhul, the PCs find themselves in the deepest vault of their enemy's palace on the Elemental Plane of Fire's legendary City of Brass. Deep in hostile territory, the heroes gain a unique opportunity to learn about Jhavhul's destructive plans for their home back in Katapesh on the Material Plane. But before they can put a stop to the efreeti's machinations, they'll have to escape his... (vollständige Beschreibung)

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PZP 9024

Pathfinder #24 - Legacy of Fire Chapter 6: "The Final Wish"

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Chapter 6: "The Final Wish"
by James Jacobs

The heroes return to find that their sworn enemy, the efreeti prince Jhavhul, has inhabited the House of the Beast overlooking their home town from the heights of the woeful Pale Mountain. Their adopted village in ruins under the hateful watch of Jhavhul's genie soldiers, the PCs must strike out to free their people from oppression and to strike down Jhavhul before he can unleash a monstrous scourge upon the world.

This volume of Pathfinder also... (vollständige Beschreibung)

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Sonstiges

PZP 3008

GameMastery Item Cards: Legacy of Fire Deck

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

The most fabulous treasures of the Legacy of Fire Adventure Path come alive in this jewel-encrusted new assortment of 54 unique GameMastery Item Cards. From magical lamps to silver-tipped scimitars and genie rings, the exotic items in this set add a delightful dimension to any Item Card collection and bring a great sense of immersion to Legacy of Fire campaigns, or any fantasy campaign!

GameMastery Item Cards allow heroes to keep track of their equipment in style, and the set is completely co... (vollständige Beschreibung)

10,00 EUR

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PZP 9212

Pathfinder Chronicles: Legacy of Fire Map Folio

Dieser Artikel ist endgültig vergriffen

 

Explore the dungeons and deadly locales of the Legacy of Fire Adventure Path with these invaluable maps designed for use with the popular Pathfinder series! The teeming, amoral merchant metropolis of Katapesh stands exposed in a huge poster map that charts its byways and dark alleys alike. A second poster depicts the magical island realm of Kakishon, with several locales of import to the Legacy of Fire Adventure Path. Fifteen additional single-page full-color maps cover key encounter locations o... (vollständige Beschreibung)

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05. Council of Thieves
Hintergrundmaterialien

PZP 9407

Pathfinder Companion: Council of Thieves Player's Guide

Dieser Artikel ist endgültig vergriffen

 

The city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes.

This city and its environs are the setting for Pathfinder’s new Council of Thieves Adventure Path, the first to be compatible with both the innovative new Pathfinder RPG rules and the origin... (vollständige Beschreibung)

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Szenarien

PZP 9025

Pathfinder Adventure Path #25: The Bastards of Erebus (Council of Thieves 1 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "The Bastards of Erebus"
by James Jacobs

The Council of Thieves Adventure Path starts with a bang in the crumbling metropolis of Westcrown, former capital of Cheliax, a once-proud empire now reduced to political infighting and ruled by a revolutionary aristocracy in league with the vilest devils of Hell. Decadent nobles and desperate rebels face off against a backdrop of crumbling buildings and badly eroded stability. When a gang of devil-blooded bandits called the Bastards of Ere... (vollständige Beschreibung)

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PZP 9026

Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Chapter 2: "The Sixfold Trial"
by Richard Pett

The Play's the Thing

To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city's chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater life turns deadly when they become players in a spectacle no actor has ever survived. Can the PCs endure their debut performance in a city where an actor's first big hit is often his last?

* This vo... (vollständige Beschreibung)

22,00 EUR

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PZP 9027

Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Chapter 3: "What Lies in Dust"
by Michael Kortes

The boldest explorers and adventurers in the world belong to the legendary Pathfinder Society, a brethren that seeks to chart the secret history of the world by exploring its forgotten corners and crumbling reliquaries. The Pathfinder Lodge in the city of Westcrown has lain dormant for a century since revolution thrust the Empire of Cheliax into the hands of a new devil-worshipping aristocracy. The lodges is sealed with magical locks and wards... (vollständige Beschreibung)

22,00 EUR

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PZP 9028

Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Chapter 4: "The Infernal Syndrome"
by Clinton Boomer

When a decadent noble mansion in the crumbling former capital city of Westcrown erupts into an enormous pillar of fire, the heroes of the Council of Thieves Adventure Path must explore the exposed chambers of the ruined estate to piece together the nefarious plot that has released a powerful devil into the treacherous foundation dungeons. Can they weaken the diabolical fiend enough to have a chance to defeat it, or will the heroes finally ... (vollständige Beschreibung)

22,00 EUR

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PZP 9029

Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Chapter 5: "Mother of Flies"
by Greg A. Vaughan

After narrowly averting a city-wide disaster and thwarting the plans of the Council of Thieves, the heroes must consult a legendary hag "the Mother of Flies" - who knows the many secrets of the thieves guild at the center of so many problems in the city of Westcrown. With the crone's unsettling advice, the heroes can infiltrate the trap-ridden headquarters of the Council of Thieves, defeat the vampiric force within it, and lift the curse of the... (vollständige Beschreibung)

22,00 EUR

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PZP 9030

Pathfinder Adventure Path #30: The Twice-Damned Prince (Council of Thieves 6 of 6)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Chapter 6: "The Twice-Damned Prince"
by Brian Cortijo and James Jacobs

Their deception revealed and their plans waylaid, two deadly and Hell-touched siblings make a desperate final play for control of Westcrown. With the city in chaos and its leaders fled, few stand to defend the beleaguered people when the plots of fiends turn upon them. At the same time, the rulers of Cheliax launch their own ruthless plot to retake control. Can the PCs return order and shatter the Council of Thieves age-o... (vollständige Beschreibung)

20,00 EUR

Kaufen

Sonstiges

PZP 3009

GameMastery Item Cards: Council of Thieves Deck

Tools of thievery and blasphemous weapons. Strange cursed coins and infernal texts of heretical lore. These diabolical treasures and more await discovery in the Council of Thieves Adventure Path. This set of 54 beautifully illustrated full-color item cards allows you to track your newest and most sinister treasures in vibrant detail.

GameMastery Item Cards allow heroes to keep track of their equipment in style, and the set is completely compatible with all of Paizo's other GameMastery Item Ca... (vollständige Beschreibung)

10,00 EUR

Kaufen

PZP 9218

Pathfinder Chronicles: Council of Thieves Map Folio

Every corner of the treacherous city of Westcrown lies bare in this handsome collection of important locales and maps from the Council of Thieves Pathfinder Adventure Path! Two huge poster maps present the city in beautiful detail, while fifteen additional single-page full-color maps cover key encounter locations or wilderness areas from the campaign, adding visual flair for players and making the Game Master's life a lot easier.

This Map Folio contains reprinted maps of all the key locations... (vollständige Beschreibung)

14,00 EUR

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06. Kingmaker
Szenarien

PZP 9031

Pathfinder Adventure Path #31: Stolen Land (Kingmaker 1 of 6) (PRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Stolen Land"
by James Jacobs & F. Wesley Schneider

Rag-tag armies of mercenaries from the northern nation of Brevoy have turned their attention south to the region of the River Kingdoms called the Stolen Land, and hope to reclaim control of these lands to expand their power. Yet the dangerous denizens of the Stolen Land will not give up their lairs quietly. The heroes are one of four groups sent south to explore these wilderness realms and establish colonies, yet the dense woodla... (vollständige Beschreibung)

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PZP 9032

Pathfinder Adventure Path #32: Rivers Run Red (Kingmaker 2 of 6) (PRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 2: "Rivers Run Red"
by Rob McCreary

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims. Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themse... (vollständige Beschreibung)

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PZP 9033

Pathfinder Adventure Path #33: The Varnhold Vanishing (Kingmaker 3 of 6) (PRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 3: "The Varnhold Vanishing"
by Paizo Staff

The Kingmaker Adventure Path is about to explode! As the war with the bandit kings of the River Kingdoms escalates, the nascent kingdom of Varnhold to the east of the heroes' new realm falls silent. An investigation reveals that something dire has seized Varnhold, leaving an entire town empty of life or even signs of violence. What fell influence from the wildlands east of the River Kingdoms is responsible for the Varnhold vanishing? This vo... (vollständige Beschreibung)

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PZP 9034

Pathfinder Adventure Path #34: Blood for Blood (Kingmaker 4 of 6) (PRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 4: "Blood for Blood"
by Neil Spicer

Even with the PCs’ kingdom growing at their heart, the Stolen Lands are far from tame. An incursion by merciless barbarians spills blood on the PCs’ lands and begins a search for a legendary artifact in the depths of the region’s most infamous wilderness. Amid the perpetual shadows and bottomless bogs of the Hooktongue Slough lie long-mired secrets and terrors eager to consume any who intrude upon their fetid realm. Yet what powers that lurk beyond... (vollständige Beschreibung)

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PZP 9035

Pathfinder Adventure Path #35: War of the River Kings (Kingmaker 5 of 6) (PRPG)

Dieser Artikel ist endgültig vergriffen

 

Can two kings truly trust one another? King Irovetti, ruler of Pitax and potential rival to the leaders of the eastern Stolen Lands, opens his gates and hospitality to the lords of that realm. Within his city of shallow indulgences and crude decadence, he hosts a tournament ostensibly meant to foster friendship and peace, but fraught with dangers all its own. Is the King of Pitax’s good will sincere, or does he harbor a more sinister goal? And are the PCs fated to gain an opponent who commands n... (vollständige Beschreibung)

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PZP 9036

Pathfinder Adventure Path #36: Sound of a Thousand Screams (Kingmaker 6 of 6) (PFRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 6: "Sound of a Thousand Screams"
by Richard Pett

With the dangers of the Stolen Lands brought to heel, the PCs rule as lords of that realm. But from an unassuming corner of their kingdom, a centuries-old plot takes shape, turning the land itself into a deadly enemy that threatens to bring their entire nation to ruin. As the boundary between the Stolen Lands and an insane other world begins to break down, it’s up to the PCs to save their people from nature gone mad and the emissaries ... (vollständige Beschreibung)

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Sonstiges

PZP 3012

GameMastery Item Cards: Kingmaker Deck

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Visualize your spoils in the Kingmaker Adventure Path with this thrilling new assortment of 54 unique GameMastery Item Cards. From strange fey treasures to the regalia of kings and curiosities from ancient empires, the exotic items in this set add a delightful dimension to any Item Card collection and bring a great sense of immersion to any fantasy campaign!

GameMastery Item Cards allow heroes to keep track of their equipment in style, and the set is completely compatible with all of Paizo's ... (vollständige Beschreibung)

12,00 EUR

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PZP 9224

Kingmaker Poster Map Folio

Sammlerstück / Rarität

 

A Kingdom to Command

Raise and rule an entire kingdom in the Kingmaker Adventure Path. From early explorations and cartographic cataloguing of the region, to forays into the deadliest depths of an ancient wilderness, the Kingmaker Poster Map Folio provides the maps for an entire epic campaign.

Within this map folio, you’ll find six huge, 4-panel poster maps crucial to the Kingmaker Adventure Path—the mysterious village of Varnhold, the oppressed city of Pitax, and four linked maps that pre... (vollständige Beschreibung)

150,00 EUR

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07. Serpent's Skull
Szenarien

PZP 9037

Pathfinder Adventure Path #37: Souls for Smuggler's Shiv (Serpent's Skull 1 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Souls for Smuggler’s Shiv"
by James Jacobs

Only the Strong Survive

A deadly storm shipwrecks the passengers and crew of the Jenivere upon infamous Smuggler’s Shiv, an island off the coast of the jungle realm of Sargava. If they’re to have any hope of escaping the notorious pirates’ graveyard, the survivors will need to band together to outwit the isle’s strange beasts and legendary menaces. But can the PCs unite the swift-to-squabble castaways, especially when several seem to ... (vollständige Beschreibung)

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PZP 9038

Pathfinder Adventure Path #38: Racing to Ruin (Serpent's Skull 2 of 6)

Chapter 2: "Racing to Ruin"
by Tim Hitchcock

The heroes venture to the desperate capital of the failing jungle colony Sargava to supply for an overland journey to Saventh-Yhi, the lost Azlanti City of Seven Spears. There they become embroiled in intrigue with the Pathfinder Society, the Aspis Consortium merchant league, the Pirate Lords of the Shackle Isles, and the deadly Red Mantis assassins, rivals who also seek to plunder the lost city for their own purposes. Each group uses its unique t... (vollständige Beschreibung)

20,00 EUR

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PZP 9039

Pathfinder Adventure Path #39: The City of Seven Spears (Serpent's Skull 3 of 6)

Chapter 3: "The City of Seven Spears"
by Kevin Kulp

The heroes at last emerge from the trackless jungles of the Mwangi Expanse to discover the vine-choked lost city of Saventh-Yhi, ruined outpost of the ancient kingdom of Azlant. With seven spear-like monolith towers peaking above the verdant canopy and crumbling causeways echoing with the savage cries of unknown predators, the city promises untold wealth to those brave enough to claim it. But the heroes are not alone, for their allies and e... (vollständige Beschreibung)

20,00 EUR

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PZP 9040

Pathfinder Adventure Path #40: Vaults of Madness (Serpent's Skull 4 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 4: "Vaults of Madness"
by Greg A. Vaughan

A strange swashbuckler rescued in the City of Seven Spears reveals the secret beneath Saventh-Yhi—a forgotten serpentfolk city called Ilmurea, inspiration for the superstitious native fears of a terrible evil lurking just underfoot. The heroes must accompany their new ally to rescue her captured companions in the city below, braving the trap-laden, monster-infested Vaults of Madness that stand between Saventh-Yhi and Ilmurea. But just as they... (vollständige Beschreibung)

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PZP 9041

Pathfinder Adventure Path #41: The Thousand Fangs Below (Serpent's Skull 5 of 6)

Chapter 5: "The Thousand Fangs Below"
by Graeme Davis

All the danger of Saventh-Yhi, the jungle city lost from the modern age, pales before the terrors that lurk below its shattered streets. Beneath the ancient ruins rots a realm of darkness and monsters over which Saventh-Yhi long stood guard. Into the eternal night of that realm below the adventurers delve, coming face to face with the degenerate inheritors of a lost empire, fiend-worshiping denizens of the dark, and the zealots of a decap... (vollständige Beschreibung)

20,00 EUR

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PZP 9042

Pathfinder Adventure Path #42: Sanctum of the Serpent God (Serpent's Skull 6 of 6) (PFRPG)

Chapter 6: "Sanctum of the Serpent God"
by Neil Spicer

In their lightless sanctuary, an army of serpentfolk gathers to bring the world above to its knees. The skull of the dead god Ydersius has fallen into the hands of his worshipers once more, and fanged fanatics now commence the rites to resurrect their slain deity. Only the heroes stand between the serpentfolk and their insane plot to unleash one of existence’s foulest tyrants once more upon the world. Can the PCs gather the weapons and a... (vollständige Beschreibung)

20,00 EUR

Kaufen

Sonstiges

PZP 3015

GameMastery Cards: The Serpent's Skull Deck

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Claim forgotten treasures and lost lore in the Serpent’s Skull Adventure Path with this thrilling new assortment of 54 unique GameMastery Item Cards. From mysterious serpentfolk relics to the regalia of the Gorilla King and the trappings of tribal civilizations, the exotic items in this set add a delightful dimension to any Item Card collection and bring a great sense of immersion to any fantasy campaign!

GameMastery Item Cards allow heroes to keep track of their equipment in style, and the s... (vollständige Beschreibung)

12,00 EUR

Kaufen

PZP 9230

Serpent’s Skull Poster Map Folio

Tame the Wilds

Pit all your wits and weapons against the savage wildernesses and the denizens of forgotten empires in the Serpent’s Skull Adventure Path. From forays into the jungle’s depths to explorations of legendary lost ruins, the Serpent’s Skull Poster Map Folio provides maps for the entire campaign.

Within this map folio you’ll find three huge 8-panel poster maps crucial to the Serpent’s Skull Adventure Path—the infamous pirate’s graveyard of Smuggler’s Shiv, the lost ruins of Saven... (vollständige Beschreibung)

16,00 EUR

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08. The Carrion Crown
Szenarien

PZP 9043

Pathfinder Adventure Path #43: Haunting of Harrowstone (Carrion Crown 1 of 6) (PFRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "Haunting of Harrowstone"
by Michael Kortes

When Harrowstone Prison burned to the ground, prisoners, guards, and a host of vicious madmen met a terrifying end. In the years since, the nearby town of Ravengro has shunned the fire-scarred ruins, telling tales of unquiet spirits that wander abandoned cellblocks. But when a mysterious evil disturbs Harrowstone’s tenuous spiritual balance, a ghostly prison riot commences that threatens to consume the nearby village in madness and flame... (vollständige Beschreibung)

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PZP 9044

Pathfinder Adventure Path #44: Trial of the Beast (Carrion Crown 2 of 6)

Sammlerstück / Rarität

 

Chapter 2: "Trial of the Beast"
by Richard Pett

The rampaging abomination known as the Beast of Lepidstadt has been captured! Yet rather than destroy the monster for its countless murders and untold crimes, the city council demands the creature receive a fair trial. Upon traveling to Lepidstadt, the adventurers find themselves caught up in the anger and investigations surrounding the Beast’s judgment. Soon it’s up to them to discover whether the legendary monster is truly a killer or merely ... (vollständige Beschreibung)

72,00 EUR

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PZP 9045

Pathfinder Adventure Path #45: Broken Moon (Carrion Crown 3 of 6)

Chapter 3: "Broken Moon"
by Tim Hitchcock

Among the shadows of the infamous Shudderwood lurk deadly beasts, savage madmen, and monsters that blur the line between the two. Into this fearful wilderness the heroes follow the path of the Whispering Way's nefarious necromancers. But when the cultists’ passage throws the forest’s tenuous peace into chaos, the adventurers find the only island of safety amid the savage wilds transformed into the killing grounds of a shapeshifting monster. Can the P... (vollständige Beschreibung)

20,00 EUR

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PZP 9046

Pathfinder Adventure Path #46: Wake of the Watcher (Carrion Crown 4 of 6)

Sammlerstück / Rarität

 

Chapter 4: "Wake of the Watcher"
by Greg A. Vaughan

No one goes to Illmarsh. An ugly town, unfriendly to strangers and squatting amid the nastiest stretch of swamp in Ustalav, Illmarsh seems to breed rumor and madness, and those who speak of it always whisper of strange disappearances, misshapen shadows, and sacrifices to things terrible and forgotten. But when the trail of the death cultists known as the Whispering Way leads to Illmarsh, it’s up to the PCs to learn the secrets of the sickly... (vollständige Beschreibung)

120,00 EUR

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PZP 9047

Pathfinder Adventure Path #47: Ashes at Dawn (Carrion Crown 5 of 6)

Chapter 5: "Ashes at Dawn"
by Neil Spicer

A killer stalks the streets of Caliphas, a murderer whose victims are already dead. Something is preying upon the ancient vampire clans of Ustalav’s capital, a mysterious foe who threatens the centuries-old truce tenuously held by generations of both the living and the undead. Into this madness enter the heroes, closing in on the death cultists of the Whispering Way. What role do the deadly necromancers have in the undead murders plaguing Caliphas? W... (vollständige Beschreibung)

22,00 EUR

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PZP 9048

Pathfinder Adventure Path #48: Shadows of Gallowspire (Carrion Crown 6 of 6)

Sammlerstück / Rarität

 

Chapter 6: "Shadows of Gallowspire"
by Brandon Hodge

A mad plot to unleash the greatest necromancer the world has ever known draws to its sinister end. As the murderous cultists of the Whispering Way retreat to their profane sanctuary, the powers of death align to resurrect their fallen champion. Bold adventurers pursue these villains, but can their bravery survive the haunted wasteland of Virlych, the accursed cathedral of Renchurch, and ultimately the towering crypt of Gallowspire? And wil... (vollständige Beschreibung)

26,00 EUR

Kaufen

Sonstiges

PZP 3017

GameMastery Item Cards: Carrion Crown Deck

Brave the night and defy its horrors with the weapons and relics of fireside legends. Tools for both battling and creating gothic monstrosities yearn to be claimed in the Carrion Crown Adventure Path. This 54-card set of beautifully illustrated, full-color item cards allows you to track your newest and most fearsome treasures in vibrant detail.

GameMastery Item Cards allow heroes to keep track of their equipment in style, and this deck is completely compatible with all of Paizo's other GameMa... (vollständige Beschreibung)

10,00 EUR

Kaufen

PZP 9236

Pathfinder Campaign Setting: Carrion Crown Poster Map Folio

Uncover the mysteries of the mist-haunted realm of Ustalav with the Carrion Crown Poster Map Folio. From nighted battles against ancient vampire lords to forays into the killing grounds of brutal werewolves, this invaluable accessory provides maps for the entire Carrion Crown Adventure Path campaign. Within this map folio you'll find a huge 8-panel poster map of the country of Ustalav, along with four 4-panel poster maps of the gothic cities of Ardis, Caliphas, Karcau, and Lepidstadt, several of... (vollständige Beschreibung)

16,00 EUR

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09. The Jade Regent
Szenarien

PZP 9049

Pathfinder Adventure Path #49: The Brinewall Legacy (Jade Regent 1 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "The Brinewall Legacy"
by James Jacobs

When a trove of fireworks falls into the hands of the goblins of Brinestump Marsh, the people of Sandpoint fear an explosive invasion. But there’s more afoot in the soggy wilderness than goblin hijinks and dangerous pyrotechnics. An investigation reveals mysteries and menaces aplenty, but also a treasure holding the answer to not just one of Varisia’s greatest mysteries, but a conspiracy spanning continents and empires. Can the adventurers pi... (vollständige Beschreibung)

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PZP 9050

Pathfinder Adventure Path #50: Night of Frozen Shadows (Jade Regent 2 of 6)

Sammlerstück / Rarität

 

Ninja versus Vikings!

Chapter 2: "Night of Frozen Shadows"
by Greg A. Vaughan

A faceless menace stalks the viking empire. For decades a sinister band of assassins has watched and waited, hiding among the rugged people of Kalsgard, capital of the fierce Lands of the Linnorm Kings. In all this time their mysterious prey has lain hidden away, but no longer. With their quarry revealed, death stalks the streets of a city of hardy warriors and viking raiders. Having traveled from distant lands ... (vollständige Beschreibung)

54,00 EUR

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PZP 9051

Pathfinder Adventure Path #51: The Hungry Storm (Jade Regent 3 of 6)

Through Ice and Fire

Chapter 3: "The Hungry Storm"
by Jason Nelson

Though few would call the Crown of the World hospitable, the PCs have no choice but to brave this icy frontier if they are to get Ameiko to Minkai. As they battle their way past the fell beasts that inhabit the arctic wasteland, the heroes must unravel the mystery of the supernatural blizzards that have been plaguing the polar icecap, ultimately confronting the dark and otherworldly force behind the treacherous gales. Will... (vollständige Beschreibung)

20,00 EUR

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PZP 9052

Pathfinder Adventure Path #52: Forest of Spirits (Jade Regent 4 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 4: "Forest of Spirits"
by Richard Pett

The heroes finally reach the distant land of Tian Xia, only to once again attract the attention of the oni of the Five Storms. But not everyone wants them dead—the heroes must meet a mysterious woman named Miyaro who promises to lead them to allies deep in the Forest of Spirits. These mysterious spiritual guardians—known as kami—reveal that the oni of the Five Storms once dwelt in a fortress known as the House of Withered Blossoms, deep in the f... (vollständige Beschreibung)

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PZP 9053

Pathfinder Adventure Path #53: Tide of Honor (Jade Regent 5 of 6)

Chapter 5: "Tide of Honor"
by Tito Leati

The PCs arrive in Minkai only to discover the empire is on its knees. The Jade Regent has twisted the ruling government to cater to his despotic whims, and throughout the realm, the people suffer. Before the PCs can attempt to stand against the Jade Regent and liberate Minkai, they must first earn the trust and respect of the ancient empire's people and recruit aid from throughout the beleaguered empire—all the while dodging the oni and ninja agents c... (vollständige Beschreibung)

20,00 EUR

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PZP 9054

Pathfinder Adventure Path #54: The Empty Throne (Jade Regent 6 of 6)

Sammlerstück / Rarität

 

Chapter 6: "The Empty Throne"
by Neil Spicer

Revolution brews in the empire of Minkai as the people take up arms to throw off the yoke of their unnatural oni masters. With the populace rising, the heroes lay siege to the capital of the empire, the ancient city of Kasai. There, they must discover the secrets of emperors past and seek the aid of ageless beings, gathering all the allies they can for a final assault on the bastion of the murderous Jade Regent. Will the heroes and their companion... (vollständige Beschreibung)

20,00 EUR

Kaufen

Sonstiges

PZP 9242

Pathfinder Campaign Setting: Jade Regent Poster Map Folio

Journey from the familiar to the foreign and help place a friend on the throne of an empire in the Jade Regent Adventure Path. Along the way, you’ll cross treacherous ice fields inhabited by arctic terrors, match wits and blades with the evil oni, and rally powerful factions to your banner in order to return a nation to its rightful ruler.

Within this map folio, you’ll find three huge 8-panel maps: one of the frozen reaches of the Crown of the World, one of Minkai’s capital city of Kasai, and... (vollständige Beschreibung)

20,00 EUR

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10. Skull & Shackles
Szenarien

PZP 9055

Pathfinder Adventure Path #55: The Wormwood Mutiny (Skull & Shackles 1 of 6) (PFRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "The Wormwood Mutiny"
by Richard Pett

Pirates take whatever they please, whether it be ships, plunder, or people! The adventurers wake to find themselves press-ganged into the crew of the pirate ship Wormwood, the vessel of the nefarious Captain Barnabus Harrigan. They’ll have to learn how to survive as pirates if they’re to have any hope of weathering rough waves, brutal crew members, enemy pirates, ravenous beasts, and worse. But when fortune turns to their favor, it’s up to the... (vollständige Beschreibung)

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PZP 9056

Pathfinder Adventure Path #56: Raiders of the Fever Sea (Skull & Shackles 2 of 6) (PFRPG)

Chapter 2: "Raiders of the Fever Sea"
by Greg A. Vaughan

Bound for adventure upon the pirate vessel they’ve taken as their own, the heroes face a sea of dangers as they chart a course to become true Free Captains of the Shackles. But life as a pirate doesn’t prove any easier now that they’re in command, as deadly sea monsters, the corpses of drowned scallywags, and raiders from the deep rise to oppose them. When a most unusual map falls into the adventurers’ hands, they have the chance to ch... (vollständige Beschreibung)

20,00 EUR

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PZP 9057

Pathfinder Adventure Path #57: Tempest Rising (Skull & Shackles 3 of 6) (PFRPG)

Dieser Artikel ist endgültig vergriffen

 

Chapter 3: "Tempest Rising"
by Matthew Goodall

The time has come for the heroes to take their places as true pirate lords. But doing so will require more than a ship, a scallywag crew, and a hold full of plunder—they’ll need to win the esteem of the Hurricane King himself. If they succeed, they’ll earn the right to claim even greater glory by participating in the Free Captains’ Regatta, a grueling race along the fringes of the mighty hurricane called the Eye of Abendego. The winners receive ... (vollständige Beschreibung)

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PZP 9058

Pathfinder Adventure Path #58: Island of Empty Eyes (Skull & Shackles 4 of 6) (PFRPG)

Having won the Free Captains’ Regatta, the adventurers must now claim their prize—the uninhabited Island of Empty Eyes. Yet exploring strange ruins and fighting the isle’s monstrous denizens won’t be enough. Once they’ve got things well in hand, the adventurers must host a feast for the Shackles' infamous Pirate Council, only to have a dangerous situation turn even worse when a mysterious saboteur threatens to disrupt the party. Can the adventurers tame their island and protect their influential... (vollständige Beschreibung)

20,00 EUR

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PZP 9059

Pathfinder Adventure Path #59: The Price of Infamy (Skull & Shackles 5 of 6) (PFRPG)

The adventurers now have their own island and port, but they’ll need more than one ship to defend it. When a past rival sends a fleet to attack them, they’re forced to pull out all the stops to defend their island home, scouring the harbors and docks of the Shackles in order to recruit more ships and crews to their flag. Yet when they sail to the attacker’s own island to get their revenge, the adventurers discover a traitor—one whose betrayal threatens not only their own fleet, but the very isla... (vollständige Beschreibung)

20,00 EUR

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PZP 9060

Pathfinder Adventure Path #60: From Hell’s Heart (Skull & Shackles 6 of 6)

Chapter 6: "From Hell’s Heart"
by Jason Nelson

With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must launch their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle at the edge of the Eye of Abendego. Will the adventurers defeat the invading navy and save the Shackles? Or will the independence of the Free Captains be eradicated forever?

This volume of Pathfinder Adventure Path includes:
... (vollständige Beschreibung)

20,00 EUR

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Sonstiges

PZP 1004

Skull & Shackles Pawn Collection

Key monsters and NPCs from the piratical Skull & Shackles Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster or NPC from the Skull & Shackles campaign, including pirates, sea monsters, cyclopes, merfolk and dozens of unique NPCs that are also suitable to represent player characters. Each ca... (vollständige Beschreibung)

16,00 EUR

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PZP 3022

GameMastery Item Cards: Skull & Shackles Deck

The high seas are yours to pillage with this trove of pirate gear and buried treasure. These stolen riches and mysterious magic items include all the best plunder from the swashbuckling Skull & Shackles Adventure Path. This 54-card set of beautifully illustrated, full-color item cards allows you to track your loot in vibrant detail.

GameMastery Item Cards allow heroes to keep track of their equipment in style, and this deck is completely compatible with all of Paizo's other GameMastery Item C... (vollständige Beschreibung)

10,00 EUR

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PZP 9247

Skull & Shackles Poster Map

Command the seas of the Pathfinder world with the Skull & Shackles Poster Map Folio! Chart your pirate empire on three huge poster maps designed for use with the Skull & Shackles Adventure Path, Pathfinder’s bloodthirsty new pirate campaign! Within this map folio, you'll find three huge 8-panel poster maps—one of the pirate city of Port Peril, the unexplored Island of Empty Eyes that Skull & Shackles players must claim as their own, and the entire Shackles Isles region! With a closer look at the... (vollständige Beschreibung)

20,00 EUR

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11. The Shattered Star
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PZP 9061

Pathfinder Adventure Path #61: Shards of Sin (Shattered Star 1 of 6)

Chapter 1: "Shards of Sin"
by Greg A. Vaughan

The Shattered Star Adventure Path begins with a thrilling new adventure from fan-favorite author Greg A. Vaughan! In Varisia’s bustling frontier city of Magnimar, the Pathfinder Society’s newest lodge recruits a team of rookie Pathfinders to track down rogue agent Natalya Vancaskerkin—who also happens to be one of the Varisian criminals known as the Sczarni. Yet when these heroes track down the missing woman, they find far more than a Pathfinder ... (vollständige Beschreibung)

20,00 EUR

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PZP 9062

Pathfinder Adventure Path #62: Curse of the Lady's Light (Shattered Star 2 of 6)

Chapter 2: "Curse of the Lady's Light"
by Mike Shel

Varisia’s newest heroes have stumbled across a powerful relic from the ancient empire of Thassilon—yet the artifact has been sundered into seven fragments. The third of these fragments lies in the swampy Mushfens south of the city of Magnimar, hidden within an ancient, towering lighthouse known as the Lady’s Light. With squabbling boggards, troglodytes, and other swamp monsters dwelling around the ruins, approaching the Light will require e... (vollständige Beschreibung)

20,00 EUR

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PZP 9063

Pathfinder Adventure Path #63: The Asylum Stone (Shattered Star 3 of 6)

Chapter 3: "The Asylum Stone"
by James L. Sutter

The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a troll prophet from a mad artificer’s hanging mansion, the PCs soon find themselves delving into the notorious Undercity. Here they must battle their way through a lost runelord laboratory before finally entering the mysterious cavern realm of the Da... (vollständige Beschreibung)

22,00 EUR

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PZP 9064

Pathfinder Adventure Path #64: Beyond the Doomsday Door (Shattered Star 4 of 6)

Chapter 4 "Beyond the Doomsday Door"
by Tito Leati

The hunt for the seven shards of the Shattered Star leads the heroes back to the western coast of Varisia, to the multifaith monastery known as Windsong Abbey. The next shard appears to be hidden somewhere within the dungeons below the abbey. But when the PCs arrive, they find the monastery in ruins and held by savage giants and twisted fey! An ancient terror has returned home, and now dwells within the levels beneath the monastery—a terror ... (vollständige Beschreibung)

22,00 EUR

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PZP 9065

Pathfinder Adventure Path #65: Into the Nightmare Rift (Shattered Star 5 of 6)

Chapter 5: "Into the Nightmare Rift"
by Richard Pett

With five shards of the Shattered Star secure, visions point toward one of Varisia's most remote corners as the site protecting the sixth fragment of the powerful artifact. Yet the heroes are not the first to search for this shard—upon arriving at the ancient ruin known as Guiltspur, they find a small army of giants said to be ruled by a blue dragon already excavating the site. And as the heroes soon learn, there are other forces searching... (vollständige Beschreibung)

22,00 EUR

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PZP 9066

Pathfinder Adventure Path #66: The Dead Heart of Xin (Shattered Star 6 of 6)

Chapter 6: "The Dead Heart of Xin"
by Brandon Hodge

The seven shards of the Shattered Star have been recovered, and the Pathfinders prepare a grand festival on Magnimar's Irespan to celebrate this incredible achievement. The culmination of this celebration is to be the reassembly of the seven shards into the legendary Sihedron itself, rebuilt for the first time in over ten thousand years. But a lot can change in that amount of time, and as the ritual to reforge the artifact finishes, ancient... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1006

Shattered Star: Pawn Collection

Key monsters and NPCs from the Rise of the Runelords Adventure Path come alive on your tabletop with the Pathfinder RPG Rise of the Runelords Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Rise of the Runelords campaign, including goblins, dragons, giants, ogres, and dozens of unique NPCs also suitable for rep... (vollständige Beschreibung)

20,00 EUR

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PZP 3025

Pathfinder Item Cards: Shattered Star Adventure Path

The power of the ages is yours to claim with this treasury of mystical items. Among these riches wait all the rarest relics and most mysterious magic items of the Shattered Star Adventure Path. This 54-card set of beautifully illustrated, full-color item cards allows you to track the riches you recover in vibrant detail.

GameMastery Item Cards allow heroes to keep track of their equipment in style. Each full-color card features a beautiful portrait of an item on one side with blank space on t... (vollständige Beschreibung)

12,00 EUR

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PZP 3028

Pathfinder Face Cards: Shattered Star Adventure Path

Give life to your NPCs with the Shattered Star Face Cards! More than 50 key characters fill this gorgeously illustrated deck designed for use with the Shattered Star Adventure Path, but suitable for use in any fantasy roleplaying game! Each card includes the character’s name, his or her role in the Shattered Star Adventure Path, space to record key details, and artwork by Paizo’s finest illustrators. These Face Cards bring the most prominent cast members of this lethal Adventure Path to your tab... (vollständige Beschreibung)

12,00 EUR

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PZP 9254

Pathfinder Campaign Setting: Shattered Star Poster Map Folio

Return to Varisia

Venture into the Pathfinder campaign setting’s most notorious frontier with the Shattered Star Map Folio! Plan new missions or map your adventuring group’s exploits in both treacherous cities and the monster-haunted wilds with these three enormous poster maps designed for use with the Shattered Star Adventur Path, Pathfinder’s dungeon-crawling quest for magical relics from a fallen empire!

Within this map folio, you’ll find three huge 8-panel poster maps. Tantalize your P... (vollständige Beschreibung)

22,00 EUR

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12. Reign of Winter
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PZP 9067

Pathfinder Adventure Path #67: The Snows of Summer (Reign of Winter 1 of 6)

Dieser Artikel ist endgültig vergriffen

 

Chapter 1: "The Snows of Summer"
by Neil Spicer

The Reign of Winter Adventure Path begins with an exciting new adventure from RPG Superstar winner Neil Spicer! Every 100 years, the Witch Queen Baba Yaga returns to the nation of Irrisen to place a new daughter on the throne, but this time, something has gone wrong. Far to the south, winter cloaks the forest near the village of Heldren with summer snows. The heroes venture into the wood and discover a magical portal to the frozen land of Irris... (vollständige Beschreibung)

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PZP 9068

Pathfinder Adventure Path #68: The Shackled Hut (Reign of Winter 2 of 6) (PFRPG)

Chapter 2: "The Shackled Hut"
by Jim Groves

The winter portal has closed, but the heroes now find themselves trapped in the frozen land of Irrisen with an urgent quest—to find Baba Yaga! In order to track down the missing Queen of Witches, the heroes must brave the monster-infested capital city of Whitethrone, where Baba Yaga’s Dancing Hut has been captured and put on display. Will possession of the miraculous artifact lead them to the Witch Queen, or will they die a cold death at the hands ... (vollständige Beschreibung)

24,00 EUR

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PZP 9069

Pathfinder Adventure Path #69: Maiden, Mother, Crone (Reign of Winter 3 of 6)

Chapter 3: "Maiden, Mother, Crone"
by Tim Hitchcock

Three Times the Adventure!
On the trail of Baba Yaga, the heroes find themselves transported to the barbaric land of Iobaria on the far-off continent of Casmaron. They must explore three ancient, mystically linked dungeons in search of more clues to the fate of the Queen of Witches, while contending with savage centaurs and demon-worshiping frost giants who seek to claim Baba Yaga’s secrets for themselves.

This volume of Pathfinder Adve... (vollständige Beschreibung)

24,00 EUR

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PZP 9070

Pathfinder Adventure Path #70: The Frozen Stars (Reign of Winter 4 of 6)

Chapter 4: "The Frozen Stars"
by Matthew Goodall

Alien Winter
Continuing their search for Baba Yaga, the heroes take the Dancing Hut to the planet of Triaxus, the seventh world in Golarion’s solar system, now in the midst of its decades-long winter. On the hunt for more clues as to the whereabouts of Baba Yaga, the heroes soon find themselves embroiled in a conflict between the alien dragonriders of the Skyfire Mandate and the barbarian armies of a white dragon warlord looking to conquer th... (vollständige Beschreibung)

24,00 EUR

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PZP 9071

Pathfinder Adventure Path #71: Rasputin Must Die! (Reign of Winter 5 of 6)

Chapter 5: "Rasputin Must Die!"
by Brandon Hodge

Worlds at War
The search for the Queen of Witches finally ends when the Dancing Hut travels to Baba Yaga’s homeland of Russia on the planet Earth. The year is 1918, and the First World War rages throughout Europe. The heroes find themselves in the wilds of Siberia, where they must face Russian soldiers armed with twentieth-century technology to infiltrate an ancient monastery and rescue Baba Yaga from her estranged son, Grigori Rasputin. Can ... (vollständige Beschreibung)

24,00 EUR

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PZP 9072

Pathfinder Adventure Path #72: The Witch Queen's Revenge (Reign of Winter 6 of 6)

Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting dolls imprisoning Baba Yaga, but they also must contend with the hut’s most dedicated guardians, including the former queens of Irrisen. The campaign reaches its climax when the heroes finally face Queen Elvanna, fourteenth daughter of Baba Yaga, inside the Dancing Hu... (vollständige Beschreibung)

24,00 EUR

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PZP 1008

Reign of Winter: Pawn Collection

Key monsters and NPCs from the Reign of Winter Adventure Path come alive on your tabletop with the Reign of Winter Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Reign of Winter campaign, including dragonkin, Russian soldiers, winter-touched fey, and dozens of unique NPCs also suitable for representing player ... (vollständige Beschreibung)

20,00 EUR

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PZP 3027

Pathfinder Cards: Reign of Winter Item Cards

Artikel ist bereits auf dem Weg zu uns

 

The mysterious magic of the North is yours to claim in this treasury of arctic arcana. Among these chilling curiosities wait the most important items from the Reign of Winter Adventure Path. Each of this set’s 54 beautifully illustrated, full-color cards includes space on the back to add notes for each item, allowing players to track their favorite treasures. These item cards are designed for use with the Reign of Winter Adventure Path, but are useable with any fantasy roleplaying game. Pathfind... (vollständige Beschreibung)

12,00 EUR

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PZP 3035

Pathfinder Cards: Reign of Winter Face Cards

Give life to your NPCs with Reign of Winter Face Cards! More than 50 key characters fill this gorgeously illustrated deck designed for use with the Reign of Winter Adventure Path, but suitable for use in any fantasy roleplaying game! Each card includes the character’s name, his or her role in the Reign of Winter Adventure Path, space to record key details, and artwork by Paizo’s finest illustrators. These Face Cards bring the most prominent cast members of this frigid Adventure Path to your tabl... (vollständige Beschreibung)

12,00 EUR

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PZP 9260

Pathfinder Campaign Setting: Reign of Winter Poster Map Folio

Enter the frigid lands of the Pathfinder campaign setting with the Reign of Winter Poster Map Folio. Seek high adventure or map your party’s explorations on three giant poster maps designed for use with the Reign of Winter Adventure Path.

Three huge poster maps depict the city of Whitethrone - capital of the frozen realm of Irrisen, the rough wilderness region of Iobaria, and a giant player’s map of Irrisen designed to look like an ink-and-parchment map of the region, complete with sketches o... (vollständige Beschreibung)

20,00 EUR

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13. Wrath of the Righteous
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PZP 9073

Pathfinder Adventure Path #73: The Worldwound Incursion (Wrath of the Righteous 1 of 6)

Baba Yaga has been rescued from the clutches of her son Rasputin, but the Queen of Witches remains trapped inside a magical matryoshka doll. Delving into hidden chambers deep within the Dancing Hut, the heroes must open the nesting dolls imprisoning Baba Yaga, but they also must contend with the hut’s most dedicated guardians, including the former queens of Irrisen. The campaign reaches its climax when the heroes finally face Queen Elvanna, fourteenth daughter of Baba Yaga, inside the Dancing Hu... (vollständige Beschreibung)

24,00 EUR

Kaufen

PZP 9074

Pathfinder Adventure Path #74: Sword of Valor (Wrath of the Righteous 2 of 6)

The Wrath of the Righteous Adventure Path continues with “Sword of Valor,” by RPG Superstar Neil Spicer. The PCs, now invested with righteous mythic power, are poised to become the greatest heroes of this seemingly endless war against the demons of the Worldwound… provided they can succeed at their first mission.
The citadel city of Drezen was once a symbol of the First Crusade’s triumph against the Worldwound, yet when a larger horde of demons attacked, they shattered Drezen’s defenses and cap... (vollständige Beschreibung)

24,00 EUR

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PZP 9075

Pathfinder Adventure Path #75: Demon's Heresy (Wrath of the Righteous 3 of 6)

The Wrath of the Righteous Adventure Path continues with “Demon's Heresy,” by Jim Groves. The heroes have reclaimed the city of Drezen and the lost sacred banner known as the Sword of Valor, and in doing so have established a significant foothold behind enemy lines. With the demon armies still concentrating their attacks to the south, the heroes must now set off into the heart of the Worldwound to seek out powerful new allies (including a succubus who may have been redeemed by Desna, the goddess... (vollständige Beschreibung)

24,00 EUR

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PZP 9076

Pathfinder Adventure Path #76: The Midnight Isles (Wrath of the Righteous 4 of 6)

Chapter 4: "The Midnight Isles"
by Greg A. Vaughan and James Jacobs

After an audience with the Crusader Queen, the heroes journey to a fortress that straddles the boundary between this world and the demon-haunted realm of the Abyss. There, they must face powerful agents of the architects of the Worldwound and put a stop to the production of the powerful elixirs being used to grant demons mythic power. Beyond the fortress lies the Abyssal realm of the Midnight Isles, lair of the succubus quee... (vollständige Beschreibung)

24,00 EUR

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PZP 9077

Pathfinder Adventure Path #77: Herald of the Ivory Labyrinth (Wrath of the Righteous 5 of 6)

Chapter 5: "Herald of the Ivory Labyrinth"
by Wolfgang Baur

The cult of Baphomet has been delivered a critical blow, yet the Horned Lord remains, and now he’s taken hostage the herald of Iomedae, goddess of justice and valor. The heroes of the Fifth Crusade must attempt their most dangerous and audacious mission yet—they must travel to Baphomet's Abyssal Realm, the Ivory Labyrinth, and navigate its trackless mazes in order to discover the ancient prison in which he’s keeping the abducted her... (vollständige Beschreibung)

24,00 EUR

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PZP 9078

Pathfinder Adventure Path #78: City of Locusts (Wrath of the Righteous 6 of 6)

Artikel ist bereits auf dem Weg zu uns

 

Chapter 6: "City of Locusts"
by Richard Pett

The Wrath of the Righteous Adventure Path concludes with “City of Locusts,” a thrilling climax by fan-favorite author Richard Pett! The heroes of the Fifth Crusade have risen to heights of power undreamed of and have dealt blow after blow to the demonic armies of the Worldwound. As they return to Golarion from the Abyss, though, they find that their enemies are no longer sending minions after them—they've drawn the attention of not only the leader... (vollständige Beschreibung)

24,00 EUR

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Sonstiges

PZP 1010

Pathfinder Pawns: Wrath of the Righteous Adventure Path Pawn Collection

Key monsters and NPCs from the Wrath of the Righteous Adventure Path come alive on your tabletop with the Wrath of the Righteous Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn represents a beautiful full-color image of a monster or NPC from the Wrath of the Righteous campaign, including demons, cultists, and fiendish monstrosities, and dozens of unique NPCs also suitable for ... (vollständige Beschreibung)

20,00 EUR

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PZP 3033

Wrath of the Righteous Item Cards

Be they lost relics of prior crusades, sinister weapons liberated from demonic forces, or ancient wonders from a land murdered by the formation of the Worldwound, this deck presents a trove of treasures for use in your Wrath of the Righteous campaign, including medals the heroes can earn as rewards for their service to the Fifth Crusade and powerful artifacts they will need to prevail against the demon armies. Each of this set’s 54 beautifully illustrated, full-color cards includes space on the ... (vollständige Beschreibung)

12,00 EUR

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PZP 3034

Wardens of the Reborn Forge Camp. Cards

Maximize your experience of playing and running Pathfinder Module: Wardens of the Reborn Forge with this custom-made set of characters, quests, and treasures! Item Cards help you track all the best items and equipment found in the adventure, Face Cards depict the most important NPCs, and new Quest Cards summarize key adventure goals to keep players on track. Designed specifically to be used with Pathfinder Module: Wardens of the Reborn Forge, this beautifully illustrated 54-card deck showcases t... (vollständige Beschreibung)

12,00 EUR

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PZP 3041

Wrath of the Righteous Face Cards

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Give life to your NPCs with Wrath of the Righteous Face Cards! More than 50 key characters fill this gorgeously illustrated deck designed for use with the Wrath of the Righteous Adventure Path, but suitable for use in any fantasy roleplaying game! Each card includes the character's name, his or her role in the Wrath of the Righteous Adventure Path, space to record key details, and artwork by Paizo's finest illustrators. These Face Cards bring the most prominent cast members of this mythic Advent... (vollständige Beschreibung)

12,00 EUR

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14. Mummy's Mask
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PZP 9079

Pathfinder Adventure Path #79: The Half-Dead City (Mummy’s Mask 1 of 6)

Artikel ist bereits auf dem Weg zu uns

 

Chapter 1: "The Half-Dead City"
By Jim Groves

The Mummy's Mask Adventure Path begins with "The Half-Dead City," an exciting new adventure in the pyramid-laden realm of Osirion, Land of Pharaohs! In the city of Wati, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city's vast necropolis in search of the nation's lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a group of ri... (vollständige Beschreibung)

26,00 EUR

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PZP 9080

Pathfinder Adventure Path #80: Empty Graves (Mummy’s Mask 2 of 6)

Chapter 2: "Empty Graves"
By Crystal Frasier

Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of the Forgotten Pharaoh, as well as the necromancer who is using it to create the undead uprising. But mysterious masked cultists also seek the artifact so they can bring a pharaoh from the ancient past back ... (vollständige Beschreibung)

26,00 EUR

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PZP 9081

Pathfinder Adventure Path #81: Shifting Sands (Mummy’s Mask 3 of 6)

Artikel ist bereits auf dem Weg zu uns

 

Chapter 3: "Shifting Sands"
By Richard Pett

To learn more about the ancient Pharaoh Hakotep I and the secretive cult that wants to revive him, the heroes travel to the city of Tephu to explore the vast archives in its Great Library. This is no small task, as they must contend with those who wish such knowledge to remain forgotten. With the clues they discover, the heroes venture deep into Osirion’s uncharted deserts in search of the tomb of Hakotep’s master pyramid-builder. There they face n... (vollständige Beschreibung)

26,00 EUR

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PZP 9082

Pathfinder Adventure Path #82: Secrets of the Sphinx (Mummy’s Mask 4 of 6)

Chapter 4: "Secrets of the Sphinx"
By Amber Scott

Forgotten No More

Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the heroes track the cult of the Forgotten Pharaoh to its secret headquarters inside the sphinx. There they must face monstrous mercenaries and servants of the demon lord Areshkagal before finally confronting the masked cultists ... (vollständige Beschreibung)

26,00 EUR

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PZP 9083

Pathfinder Adventure Path #83: The Slave Trenches of Hakotep (Mummy’s Mask 5 of 6)

Artikel ist bereits auf dem Weg zu uns

 

Chapter 5: "The Slave Trenches of Hakotep"
By Michael Kortes

Entrenched in Peril

The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! The heroes return to Wati to defend it against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep’s own flying tomb. Journeying to the Slave Trenches of Hakotep, the heroes must learn how to activate an ancient weapon to pull Hakotep’s tomb back to earth.... (vollständige Beschreibung)

26,00 EUR

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PZP 9084

Pathfinder Adventure Path #84: Pyramid of the Sky Pharaoh (Mummy's Mask 6 of 6)

Artikel ist bereits auf dem Weg zu uns

 

Chapter 6: "Pyramid of the Sky Pharaoh"
By Mike Shel

Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, culminating in a final battle with the reborn Sky Pharaoh Hakotep himself. Will the heroes defeat Hakotep ... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1012

Pathfinder Pawns: Mummy's Mask Adventure Path Pawn Collection

Key monsters and NPCs from the Mummy’s Mask Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Mummy’s Mask campaign, including masked cultists, mummies, sphinxes, and unique NPCs that are also suitable to represent player characters. Each cardstock pawn slots into a size-ap... (vollständige Beschreibung)

20,00 EUR

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PZP 3039

Pathfinder Cards: Mummy’s Mask Item Cards Deck

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From the forgotten vaults of sand-choked ancient empires, this deck presents a trove of treasures for use in your Mummy’s Mask campaign, including funerary relics, canopic jars, shabti, and other plunder inspired by Ancient Egypt. Each of this set’s 54 beautifully illustrated, full-color cards includes space on the back to add notes for each item, allowing players to track their favorite treasures.

Pathfinder Item Cards allow heroes to keep track of their equipment in style. Each full-color c... (vollständige Beschreibung)

12,00 EUR

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PZP 9271

Pathfinder Campaign Setting: Mummy's Mask Map Folio

Charting the Desert

Explore the vast deserts of Osrion, a land of rich history and adventure in the Pathfinder campaign setting, with the Mummy’s Mask Poster Map Folio. Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Mummy’s Mask Adventure Path.

Huge, lavishly illustrated poster maps depict two of the sister cities of the Sphinx Basin: Wati, the Half-City (the setting for the first Mummy’s Mask adventure) and Teph... (vollständige Beschreibung)

20,00 EUR

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15. Iron Gods
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PZP 9085

Pathfinder Adventure Path #85: Fires of Creation (Iron Gods 1 of 6)

Bitte vorbestellen

 

Chapter 1: "Fires of Creation"
By Neil Spicer

Dawn of New Gods!

The Iron Gods Adventure Path begins with “Fires of Creation,” an exciting new adventure set in Numeria, land of barbarians and super-science! In the town of Torch, the settlement’s unignorable tower of violet flame has gone out. The only clue to its disappearance is a newly discovered cave dug nearby. Are the heroes bold enough to unearth the otherworldly secrets that sleep beneath the city and reignite the fires of Torch? Or... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 9086

Pathfinder Adventure Path #86: Lords of Rust (Iron Gods 2 of 6)

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Chapter 2: "Lords of Rust"
By Nicolas Logue

The heroes of the town of Torch follow a trail of clues to the sprawling junkyard known as Scrapwall, where bands of desperate and violent brigands vie for control of the technological remnants and ruins found within. The Lords of Rust dominate Scrapwall, and their swiftly rising power threatens more than just the town of Torch, for this gang has the support of one of the terrifying Iron Gods of Numeria. What slumbers fitfully beneath the wreckage ... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 9087

Pathfinder Adventure Path #87: The Choking Tower (Iron Gods 3 of 6)

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Chapter 3: "The Choking Tower"
By Ron Lundeen

The Lords of Rust and their strange Iron God have been defeated, but the victory of Numeria’s newest heroes has uncovered a threat to the land much greater than a mere gang of bandits. A mightier Iron God is rising in power in the enigmatic Silver Mount—but before the heroes can confront it, they must recover the legacy of this strange deity’s first worshiper. Clues lead to the technophobic town of Iadenveigh, a farming community near the mysteri... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 9088

Pathfinder Adventure Path #88: Valley of the Brain Collectors (Iron Gods 4 of 6)

Chapter 4: "Valley of the Brain Collectors"
By Mike Shel

After unearthing clues pointing them toward the legacy of a mysterious prophet, the heroes of Numeria must brave a remote canyon known as the Scar of the Spider, where they hope to uncover ancient knowledge to aid them in defeating the sinister Iron God of the Silver Mount. But the heroes aren’t the first visitors to the distant valley—alien monstrosities from the darkest reaches of space have colonized the canyon, and hold their own h... (vollständige Beschreibung)

26,00 EUR

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PZP 9089

Pathfinder Adventure Path #89: Palace of Fallen Stars (Iron Gods 5 of 6)

Chapter 5: "Palace of Fallen Stars"
By Tim Hitchcock

Here There Be Robots!

Numeria’s capital city of Starfall sprawls in the shadow of the region’s most infamous ruin, Silver Mount. Here, the sadistic Technic League and the Black Sovereign rule the land and control access to incredible and dangerous technological wonders, including the mysterious Silver Mount itself. Somewhere deep within that ruined starship, the greatest of the Iron Gods is rising to power. But before the heroes of Nume... (vollständige Beschreibung)

26,00 EUR

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PZP 9090

Pathfinder Adventure Path #90: The Divinity Drive (Iron Gods 6 of 6)

Chapter 6: "The Divinity Drive"
By Crystal Frasier

Into the Mind of a God

Silver Mount has long beckoned explorers and adventurers from across the Inner Sea with its promise of otherworldly treasures, but more than riches waits within this towering ruin’s alien chambers. Here, the greatest of the Iron Gods dwells, inexorably drawing its plans against the world of flesh and preparing for its final triumphant emergence. With the brutish rulership of Starfall cowed, the time is right for the... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1014

Pathfinder Pawns: Iron Gods Adventure Path Pawn Collection

Key monsters and NPCs from the Iron Gods Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Iron Gods campaign, including tech-weilding barbarians, aliens, robots, and unique NPCs that are also suitable to represent player characters. Each cardstock pawn slots into a size-ap... (vollständige Beschreibung)

20,00 EUR

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PZP 3045

Pathfinder Cards: Iron Gods Adventure Path Item Cards Deck

Bitte vorbestellen

 

Otherworldly Riches

Futuristic weapons, mysterious malfunctioning super-tech, and even alien parasites are all found in this trove of treasures for use in your Iron Gods campaign. Each of this set’s 54 beautifully illustrated, full-color cards includes space on the back for players to add notes on their loot. These Pathfinder Item Cards are designed for use with the Iron Gods Adventure Path, but are compatible with any fantasy roleplaying game.

ISBN-13: 978-1-60125-676-8

Buckler
Jumpsu... (vollständige Beschreibung)

ca. 12,00 EUR

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PZP 9277

Pathfinder Campaign Setting: Iron Gods Poster Map Folio

Bitte vorbestellen

 

The Land of Super-Science

Explore Numeria, the land of super-science, with the Iron Gods Poster Map Folio! Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the Iron Gods Adventure Path.

These huge, lavishly illustrated poster maps depict locations found in the Iron Gods Adventure Path. The first map explores the strange but industrious town of Torch (the setting for the first volume of the Adventure Path). The second m... (vollständige Beschreibung)

ca. 24,00 EUR

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16. Giantslayer
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PZP 9091

Pathfinder Adventure Path #91: Battle of Bloodmarch Hill (Giantslayer 1 of 6)

Chapter 1: "Battle of Bloodmarch Hill"
By Patrick Renie

The Giantslayer Adventure Path begins! In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it—only to discover that the situation is worse than anyone realizes. For even the fearsome orc raid is just a distraction allowing... (vollständige Beschreibung)

26,00 EUR

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PZP 9092

Pathfinder Adventure Path #92: The Hill Giant's Pledge (Giantslayer 2 of 6)

Chapter 2: "The Hill Giant's Pledge"
By Larry Wilhelm

The orcs attacking Trunau have been defeated, but the danger remains—the hill giant chieftain Grenseldek still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the orc-ruled Hold of Belkzen to the abandoned border fort that the giant has claimed as her lair. Yet even putting down Grenseldek and her squabbling monstrous minions may not be en... (vollständige Beschreibung)

26,00 EUR

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PZP 9093

Pathfinder Adventure Path #93: Forge of the Giant God (Giantslayer 3 of 6)

Chapter 3: "Forge of the Giant God"
By Tim Hitchcock

In search of powerful weapons to wield against the Storm Tyrant, the adventurers follow a map found in the lair of the hill giant Grenseldek, which leads them to the tomb of legendary giantslayer Nargrym Steelhand. Armed with these weapons of legend, the adventurers then head into the treacherous Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The heroes must sneak past the legions of gi... (vollständige Beschreibung)

26,00 EUR

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PZP 9094

Pathfinder Adventure Path #94: Ice Tomb of the Giant Queen (Giantslayer 4 of 6)

Following the trail of the Storm Tyrant's armies, the heroes come to a frost giant village that serves as a training camp, led by a frost giant graveknight who issues orders from within an icy crypt. As the heroes engage in guerrilla tactics to weaken the army of giants and disband the camp, they can ally with a red dragon who seeks to infiltrate the village for her own purposes. Once they've broken the ranks of the giants, the heroes venture into a frozen tomb where they must defeat cultists of... (vollständige Beschreibung)

26,00 EUR

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PZP 9095

Pathfinder Adventure Path #95: Anvil of Fire (Giantslayer 5 of 6)

The heroes delve into a subterranean dungeon complex beneath the caldera of a dormant volcano in the Mindspin Mountains, where they must infiltrate the elite military academy that trains officers for the Storm Tyrant's giant army. If they can survive the giants, dragons, and extraplanar menaces that have assembled under the Storm Tyrant's banner, the heroes will have an even larger challenge before them—facing off against the fire giant general-king Tytarian before the Storm Tyrant sets out to c... (vollständige Beschreibung)

26,00 EUR

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PZP 9096

Pathfinder Adventure Path #96: Shadow of the Storm Tyrant (Giantslayer 6 of 6)

The thrilling conclusion of the Giantslayer Adventure Path! Emerging from a fire giant dungeon into a volcano's caldera, the heroes spy the Storm Tyrant's stolen cloud castle floating high above. From there, they must storm the stronghold as it takes off into the sky, engaging in bloody battle with the ruthless storm giant's elite guardians and allies. Finally, the heroes must face the Storm Tyrant himself—alongside his dominated red dragon—to put an end to his megalomaniacal push for power. Wil... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1016

Pathfinder Pawns: Giantslayer Adventure Path Pawn Collection

Key monsters and NPCs from the Giantslayer Adventure Path come alive on your tabletop with the Giantslayer Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or an NPC from the Giantslayer campaign, including orcs, dragons, giants of all types, and dozens of unique pawns also suitable for representing player characters. The Giant... (vollständige Beschreibung)

26,00 EUR

Kaufen

PZP 9282

Pathfinder Campaign Setting: Giantslayer Poster Map Folio

Enter the frigid lands of the Pathfinder campaign setting with the Reign of Winter Poster Map Folio. Seek high adventure or map your party’s explorations on three giant poster maps designed for use with the Reign of Winter Adventure Path.

Three huge poster maps depict the city of Whitethrone - capital of the frozen realm of Irrisen, the rough wilderness region of Iobaria, and a giant player’s map of Irrisen designed to look like an ink-and-parchment map of the region, complete with sketches o... (vollständige Beschreibung)

20,00 EUR

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17. Hell's Rebells
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PZP 9097

Pathfinder Adventure Path #97: In Hell's Bright Shadow (Hell's Rebels 1 of 6) (PFRPG)

The rebellion begins!

The city of Kintargo has long been a safe haven for artists, freethinkers, and those marginalized by the oppressive Chelish government, but now the city has been placed under martial law by inquisitor Barzillai Thrune. When a protest turns into a riot, a new group of heroes comes together to form an organized resistance against the devil-binding government and the church of Asmodeus—but can they survive long enough to establish allies? Or will they become the latest vict... (vollständige Beschreibung)

26,00 EUR

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PZP 9098

Pathfinder Adventure Path #98: Turn of the Torrent (Hell's Rebels 2 of 6)

Return of the Silver Ravens!

The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded—until today! Now, new heroes have reestablished the organization to stand against the inquisitor Barzillai Thrune and his oppressive diabolic regime. But before the Silver Ravens can rise up, they need allies—friends among powerful groups like the Order of the Torrent Hellknights, a hidden cult of Milani, a... (vollständige Beschreibung)

26,00 EUR

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PZP 9099

Pathfinder Adventure Path #99: Dance of the Damned (Hell's Rebels 3 of 6)

You are Cordially Invited!

Having successfully established a hideout in the city of Kintargo, the heroes of the growing rebellion are poised to take back the city. But before the Silver Ravens can strike against diabolic House Thrune, they must forge alliances with nearby tribes of aquatic elves and the free city of Vyre to cut off Cheliax's easy sea and land routes, forcing Lord-Mayor Barzillai Thrune to rely solely on his resources at hand to defend his control of Kintargo. Yet nothing is a... (vollständige Beschreibung)

26,00 EUR

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PZP x90100

Pathfinder Adventure Path #100: A Song of Silver (Hell's Rebels 4 of 6)

The 100th volume of the Pathfinder Adventure Path! The time has come to take back the Silver City of Kintargo! Too long has the diabolic Lord-Mayor Barzillai Thrune inflicted upon his citizens cruelties and increasingly oppressive laws. In “A Song of Silver,” the heroes of the beleaguered city finally strike back, and as their rebellion mobilizes in the city streets to stand against the corrupt government’s minions, the heroes themselves must strike at the sources. Rescuing old heroes from forgo... (vollständige Beschreibung)

30,00 EUR

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PZP x90101

Pathfinder Adventure Path #101: The Kintargo Contract (Hell's Rebels 5 of 6)

The Silver Ravens have defeated Paracount Barzillai Thrune and liberated the Silver City of Kintargo, but unless steps are taken to protect what they’ve won, it’s just a matter of time before the rulers of Cheliax respond with open war—a war that would likely destroy Kintargo. The key to Kintargo’s defense lies in the lines of a single sprawling scroll recovered from the Church of Asmodeus—the Kintargo Contract. Within this contract’s rules and stipulations lie numerous loopholes and opportuniti... (vollständige Beschreibung)

26,00 EUR

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PZP x90102

Pathfinder Adventure Path #102: Breaking the Bones of Hell (Hell's Rebels 6 of 6)

Hell Hath No Limits...

With the Kintargo Contract recovered and alliances in place, the Silver City and the surrounding region of Ravounel is shielded from Chelish invasion. Yet as Kintargo's heroes ready treaties to secure the area's independence, enemies made in the liberation effort remain active. Worse, the onetime despotic ruler of Kintargo, Barzillai Thrune, lives on in Hell, and his plans have only been slowed. Strange manifestations and infernal hauntings throughout Kintargo reveal th... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1018

Pathfinder: Hell's Rebels Pawn Collection

Specific monsters and important NPCs from the Hell’s Rebels Adventure Path storm your tabletop with the Hell’s Rebels Adventure Path Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Hell’s Rebels campaign, including devils, dragons, diabolic inquisitors, loyal companions, and dozens of unique pawns also suitable... (vollständige Beschreibung)

26,00 EUR

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PZP 9288

Pathfinder: Hell's Rebels Poster Map Folio

The city streets run red with revolution! Map out your campaign on these three giant poster maps designed for use with the Hell’s Rebels Adventure Path. This map folio contains three huge poster maps that depict two cities central to the campaign. The city of Kintargo, the setting for most of the Adventure Path, comes to life in two of these maps. One poster map is clearly illustrated to provide the Game Master with a useful tool to plot out the movements of the enemy forces throughout the city,... (vollständige Beschreibung)

22,00 EUR

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18. Hell's Vengeance
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PZP 90103

Pathfinder Adventure Path #103: The Hellfire Compact (Hell's Vengeance 1 of 6)

All Hell Breaks Loose!

The Hell's Vengeance Adventure Path begins with "The Hellfire Compact," an exciting new adventure in which the players take the roles of evil characters in the diabolical empire of Cheliax! A paladin of Iomedae and knight-errant of the Glorious Reclamation comes to the town of Longacre, inspiring the citizens to join the uprising against the Thrice-Damned House of Thrune. First as amoral mercenaries, then as retainers of the wicked archbaron of Longacre, the evil advent... (vollständige Beschreibung)

26,00 EUR

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PZP 90104

Pathfinder Adventure Path #104: Wrath of Thrune (Hell's Vengeance 2 of 6)

Hell Hath Fury

The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town, depriving the knights of a valuable holy site. Can the evil characters earn greater infamy and prestige by dealing the Glorious Reclamation a serious defeat in their most substantial territorial gain so far, or ... (vollständige Beschreibung)

26,00 EUR

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PZP 90105

Pathfinder Adventure Path #105: The Inferno Gate (Hell's Vengeance 3 of 6)

Highway to Hell

The Thrice-Damned House of Thrune wants to seal the Inferno Gate, an uncontrolled portal to Hell, and the villainous adventurers are called to accomplish the task. To acquire the components and perform the ritual, they must first face down a hellspawn thieves' guild, the Hellknight Order of the Pike, and the knights of the Glorious Reclamation and their celestial allies. But before they can complete the ritual, the characters may be forced to examine their options—is closing t... (vollständige Beschreibung)

26,00 EUR

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PZP 90106

Pathfinder Adventure Path #106: For Queen & Empire (Hell's Vengeance 4 of 6)

Chapter 4: "For Queen & Empire"
By Stephen Radney-MacFarland

The Hell’s Vengeance Adventure Path marches on! Her Infernal Majestrix Queen Abrogail II of Cheliax summons her agents to the city of Egorian to address the current crisis with the Glorious Reclamation. Arriving in the imperial capital, the adventurers find themselves swept up in the cutthroat politics of the imperial court. To impress the queen and secure a royal audience, the wicked characters must scour Egorian to root out and e... (vollständige Beschreibung)

26,00 EUR

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PZP 90107

Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6)

Chapter 5: "Scourge of the Godclaw"
By Larry Wilhelm

Now bound to Queen Abrogail by infernal contracts, the villainous adventurers are given the task of destroying the Glorious Reclamation’s headquarters in the former citadel of the Hellknight Order of the Godclaw, where they face a gold dragon that was once an ally of Iomedae herself! With the dragon defeated and the citadel secured, the vile characters must perform an evil ritual, using the dragon’s head to craft a legendary weapon capable... (vollständige Beschreibung)

26,00 EUR

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PZP 90108

Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6)

Chapter 6: "Hell Comes to Westcrown"
By Ron Lundeen

Cheliax’s largest city, Westcrown, has fallen to the Glorious Reclamation, and the evil adventurers are sent to reclaim the city in the name of Thrune. Armed with the legendary weapon they created from a gold dragon’s head, the nefarious characters confront the Glorious Reclamation’s army and break their siege of a nearby Hellknight citadel. Once the army is defeated, the villains enter Westcrown, where they must undermine the chivalrous kn... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1022

Pathfinder: Hell's Vengeance Pawn Collection

Key monsters and NPCs from the Hell's Vengeance Adventure Path come alive on your tabletop with the Hell's Vengeance Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Hell's Vengeance campaign, including angels, archons, and knights, and dozens of unique pawns. The Hell's Vengeance Pawn Collection, together with ... (vollständige Beschreibung)

26,00 EUR

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PZP 9294

Pathfinder: Hell's Vengeance Poster Map Folio

Seek Vengeance!

Crush the upstart rebels of the Glorious Reclamation with the Hell's Vengeance Poster Map Folio! Plan attacks, check the progress of the enemy's armies, or simply marvel over the wonders of the empire with these three massive poster maps designed for use with the Hell's Vengeance Adventure Path.

These huge, lavishly illustrated poster maps depict prominent locations from the Hell's Vengeance Adventure Path. The first map is a gorgeous painted depiction of Cheliax illustrati... (vollständige Beschreibung)

22,00 EUR

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19. Strange Aeons
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PZP 90109

Pathfinder Adventure Path #109: In Search of Sanity (Strange Aeons 1 of 6)

Chapter 1: In Search of Sanity
By F. Wesley Schneider

The adventurers awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. As they work together to recover their missing time, they soon learn that the cause of their eerie amnesia is but a symptom of a much greater cosmic menace. As they struggle to retain their sanity, the heroes must ally with other asylum residents and fight against the monstrosities that have taken over the asylum and plunged i... (vollständige Beschreibung)

26,00 EUR

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PZP 90110

Pathfinder Adventure Path #110: The Thrushmoor Terror (Strange Aeons 2 of 6)

Chapter 2: The Thrushmoor Terror
By Tito Leati

After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers discover that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror through the people of Thrushmoor. As the adventurers investigate the unsettling mysteries, they unco... (vollständige Beschreibung)

26,00 EUR

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PZP 90111

Pathfinder Adventure Path #111: Dreams of the Yellow King (Strange Aeons 3 of 6)

Chapter 3: Dreams of the Yellow King
By Ron Lundeen

The cult of Hastur no longer threatens Thrushmoor, and now the adventurers discover the final clues needed to solve the enigma of their lost memories. Boarding a riverboat to Cassomir, the adventurers begin researching the manuscripts found in Iris Hill during the previous adventure. From these esoteric tomes, the adventurers discover a ritual that allows them to explore the Dreamlands in order to reclaim the parts of their minds they lost ... (vollständige Beschreibung)

26,00 EUR

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PZP 90112

Pathfinder Adventure Path #112: The Whisper Out of Time (Strange Aeons 4 of 6)

Chapter 4: The Whisper Out of Time
By Richard Pett

With their memories once again intact, the adventurers continue their pursuit of Count Lowls after hearing that he’s set course for a lost city in a remote part of Casmaron called the Parchlands. On the race to find the wayward count before he does something terrible, the adventurers must first visit Cassomir where they believe he is meeting with an old associate, but find only danger in his absence. Then, they travel to Katheer, capital cit... (vollständige Beschreibung)

26,00 EUR

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PZP 90113

Pathfinder Adventure Path #113: What Grows Within (Strange Aeons 5 of 6)

Chapter 5: What Grows Within
By John Compton

After finding the route to the lost city of Neruzavin, the adventurers must mount an expedition into the vast and deadly desert region called the Parchlands, where they hope to catch up to their treacherous former employer. They brave the deadly desert to arrive in an abandoned city at the edge of a lake where a Great Old One slumbers. The adventurers must track Count Lowls’s party, recover a vile tome, activate the city’s Star Stelae, and perform... (vollständige Beschreibung)

26,00 EUR

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PZP 90114

Pathfinder Adventure Path #114: Black Stars Beckon (Strange Aeons 6 of 6)

Chapter 6: Black Stars Beckon
By Jim Groves

The Strange Aeons Adventure Path draws to a stunning conclusion! Arriving in the alien city of Carcosa, the adventurers must sever the links that bind Carcosa to Golarion. In wandering the parasitic city the characters navigate the frozen ruins of an elder thing city, deal with accursed partygoers in a reflection of an Azlanti city, and encounter a mute musician who can help them find their way in the maddening streets of lost Carcosa. Can the hero... (vollständige Beschreibung)

26,00 EUR

Kaufen

Sonstiges

PZP 1025

Pathfinder Campaign Setting: Strange Aeons Pawn Collection

Key monsters and NPCs from the Strange Aeons Adventure Path come alive on your tabletop with the Strange Aeons Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Strange Aeons campaign, including aliens, fungal horrors, cultists, and dozens of unique pawns. The Strange Aeons Pawn Collection, together with the crea... (vollständige Beschreibung)

26,00 EUR

Kaufen

PZP 92100

Pathfinder Campaign Setting: Strange Aeons Poster Map Folio

Navigate the Unfathomable!

See the eerie and eldritch sights of the Strange Aeons Adventure Path with the Strange Aeons Poster Map Folio! Gaze upon alien and otherworldly vistas, explore creepy countrysides, and plot the course of your unsettling adventures.

These three huge, lavishly illustrated poster maps display locations found in the Strange Aeons Adventure Path. Thrushmoor, the town where one of the adventures is set, comes to life in the first map, while the second map depicts an an... (vollständige Beschreibung)

20,00 EUR

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20. Ironfang Invasion
Szenarien

PZP 90115

Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6)

Chapter 1: Trail of the Hunted
By Amber Scott

The Ironfang Invasion Adventure Path launches with “Trail of the Hunted.” In the war-torn nation of Nirmathas, far from the battlefront, the sleepy little town of Phaendar is rocked by the sudden appearance of an overwhelming foe! The heroes must flee their homes, saving whatever friends and supplies they can, as the monstrous Ironfang Legion and their insidious General Azaersi begin carving out an empire of monsters from the dregs of Nirmathas a... (vollständige Beschreibung)

26,00 EUR

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PZP 90116

Pathfinder Adventure Path #116: Fangs of War (Ironfang Invasion 2 of 6)

Blood on the Green

Even as the adventurers find sanctuary in the Fangwood Forest, dire threats encroach on their woodland haven. The black dragon Ibzairiak the Scar-Maker, leading a contingent of Ironfang troops, has broken the back of the legendary Chernasardo Rangers who once defended the woods—and he has claimed the southern Fangwood as his own. With the Chernasardo Rangers gone, all of Fangwood Forest's deadliest inhabitants are again free to stalk and revel as they please, with the adven... (vollständige Beschreibung)

26,00 EUR

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PZP 90117

Pathfinder Adventure Path #117: Assault on Longshadow (Ironfang Invasion 3 of 6)

No Quarter Given

Longshadow, a wealthy refinery town, now faces the perils of war. If the Ironfang Legion seizes the walled settlement, its grip will tighten across all of Nirmathas, and the local mines and refineries will grant it enough raw materials to fuel its engine of war indefinitely. But the Legion's heavy focus on Longshadow leaves its flanks vulnerable to a campaign of sabotage and harassment! Can the PCs end the hobgoblin siege, and in the process discover the secret behind the Iro... (vollständige Beschreibung)

26,00 EUR

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PZP 90118

Pathfinder Adventure Path #118: Siege of Stone (Ironfang Invasion 4 of 6)

Evil Shines in the Dark

The secret to the Ironfang Legion's unstoppable conquest lies buried in myth and legend! To uncover their enemy's weakness, bold adventurers must confront degenerate morlocks, journey through the deadly Darklands below the world's surface, and explore an ancient dwarven vault lost to history. But a dark legacy stands in their way. Can the PCs survive the ghosts of Ironfang betrayal and return to the light of day with the key to the Legion's defeat—or will they join gen... (vollständige Beschreibung)

26,00 EUR

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PZP 90119

Pathfinder Adventure Path #119: Prisoners of the Blight (Ironfang Invasion 5 of 6)

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Chapter 5: Prisoners of the Blight
By Amanda Hamon Kunz

With the secrets of the Stone Road and its focus, the Onyx Citadel, finally revealed, the PCs only need an army of their own to push back against the Ironfang Legion. But with Nirmathas's ragtag forces occupied with Molthune and the Legion tearing at the nation's underbelly, the heroes require unconventional allies to build that army. Legends tell of an ancient fey nation that once controlled the Fangwood Forest, and now lies imprisoned... (vollständige Beschreibung)

26,00 EUR

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PZP 90120

Pathfinder Adventure Path #120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6)

Chapter 6: Vault of the Onyx Citadel
By Larry Wilhelm

With an army of their own, the heroes finally wage war against the Ironfang Legion in the climactic conclusion of the Ironfang Invasion Adventure Path! To end the hobgoblin threat once and for all, they must assault the Onyx Citadel—an ancient fortress on the Plane of Earth constructed eons ago by the mysterious Vault Builders—explore its alien landscape, and undermine the inhuman forces. Can the heroes fight their way past the Ironfang L... (vollständige Beschreibung)

26,00 EUR

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Sonstiges

PZP 1028

Pathfinder Pawns: The Ironfang Invasion Pawn Collection

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Pawns in war! Key monsters and NPCs from the Ironfang Invasion Adventure Path come alive on your tabletop with the Ironfang Invasion Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Ironfang Invasion campaign, including hobgoblin soldiers, corrupted fey, fantastic beasts, and dozens of unique pawns. The Ironfang... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 92103

Pathfinder Campaign Setting: Ironfang Invasion Poster Map Folio

Visit the wonders of nature and stone! These huge, lavishly illustrated poster maps display key locations from the Ironfang Invasion Adventure Path. A lovingly-rendered artistic map of southern Nirmathas and the Fangwood Forest depicts the campaign area and brings a rugged fantasy location to colorful life, a second map details the underground dwarven city of Kraggodan, where the players seek allies and precious lore. The final poster depicts the otherworldly Vault of the Onyx Citadel, a fantast... (vollständige Beschreibung)

20,00 EUR

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21. Ruins of Azlant
Szenarien

PZP 90121

Pathfinder Adventure Path #121: The Lost Outpost (Ruins of Azlant 1 of 6)

Chapter One: The Lost Outpost
by Jim Groves

The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home. However, dread settles in as they notice that the colony is empty and abandoned. Tasked with finding out what happened to the previous colonists, the adventurers go ashore and explore the deserted settlement. Uncovering strange evidence leads the adventurers across the island where they encounter two survivors that... (vollständige Beschreibung)

24,00 EUR

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PZP 90122

Pathfinder Adventure Path #122: Into the Shattered Continent (Ruins of Azlant 2 of 6)

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After working to secure their settlement on the lost continent of Azlant, the adventurers aid the colony by exploring the rest of the island in search of resources and to look for potential dangers. After a few days spent on exploratory missions and returning to the settlement each night, they begin to notice that some people in the settlement are acting strangely, a haunting echo of the clues left behind after the original settlers vanished. Sinister forces are at work in the colony and the adv... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 90123

Pathfinder Adventure Path #123: The Flooded Cathedral (Ruins of Azlant 3 of 6)

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As the adventurers work to track down the missing colonists, the trail leads to a nearby island. There, the adventurers discover the submerged ruins of a cathedral dedicated to a now-dead god that has become a lair of an ichthyic monster and its cunning minions. The adventurers must fight their way through flooded chambers and vicious monsters to find the kidnapped colonists and learn the greater threat to the region and to humanity as a whole.

"The Flooded Cathedral" is a Pathfinder Roleplay... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 90124

Pathfinder Adventure Path #124: City in the Deep (Ruins of Azlant 4 of 6)

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By Amber E. Scott

On the trail of a powerful ancient enemy, the adventurers seek more information in a merfolk city teeming with intrigue just beneath the waves. They arrive in the free city around the same time that a group of deep merfolk came to the city claiming that the place is in the path of a destructive sea monster. This warning is nothing more than a ruse for the campaign's villain to uncover the location to a secret Azlanti military laboratory that contains a dangerous weapon. The ... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 90125

Pathfinder Adventure Path #125: Tower of the Drowned Dead (Ruins of Azlant 5 of 6)

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By Ron Lundeen

After learning that a powerful and ancient enemy is planning to steal a doomsday weapon and use it against humanity, the adventurers visit a ruined undersea tower belonging to an undead survivor of the cataclysm that destroyed ancient Azlant. In pursuit of the veiled master who they believe has infiltrated the tower, the heroes make their way through the submerged ruin, fighting against the tower's defenses and undead occupants only to realize that the veiled master already sli... (vollständige Beschreibung)

ca. 26,00 EUR

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PZP 90126

Pathfinder Adventure Path #126: Beyond the Veiled Past (Ruins of Azlant 6 of 6)

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Chapter 6
by Thurston Hillman

The insidious veiled masters who sunk Old Azlant beneath the treacherous ocean in ancient times mobilize their forces against the heroes' allies, even as the adventurers themselves close on their enemies for a final confrontation. After preparing their allies for the impending assault, the heroes must fight their way through the submerged ruins of an ancient weapons facility packed with dangerous guardians and unstable magic to stop their monstrous foes before t... (vollständige Beschreibung)

ca. 26,00 EUR

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