Produktbeschreibung
These rule variants are designed to make Axis & Allies more realistic, more historically accurate, and more enjoyable. There's quite a lot of new information here, affecting just about every aspect of the game. For ease of learning, I suggest that players try adding one module at a time to their regular games before moving on to the next highest numbered rule variant. For example, players should read and play Section I: Basic Rule Changes before proceeding to Section II: Artillery. Players should then master the new artillery rules before going on to Section III: Combat Losses, and so on. [However, there ARE rules in Section VIII: History & Politics which players may use, at their option, without necessarily using any of the rules in Sections II through VII].
A 56-PAGE RULEBOOK with the LATEST versions of the
BASIC RULES, ARTILLERY, COMBAT LOSSES, TECHNOLOGY, and HISTORY & POLITICS rule sections. |