Produktbeschreibung
Three scenarios for Deluxe Edition RuneQuest.
Mike Dawson, Ken Rolston, 80+24 pages, 1993.
Don't confuse this with the RQ2 Borderlands boxed campaign. While covering a small amount of the same material, it quickly departs to a chaos infested set of adventures. Severed heads, vampires, and other creepy crawlers abound. The three adventures are Gaumata's Vision, Dyskund Caverns, and A Tale to Tell. Two color area maps are included. NPC's are detailed in a 24 page pullout. A Tale to Tell and Dyskund Caverns were published in White Dwarf. Both have been updated and expanded. The caverns are my favorite part of the adventure. Unlimited numbers of undead don't bother me either. I hate having to make the same trip to the Upland Marsh.
"In Chaos and Darkness the seed of corruption germinates, and propels its shoots into the light. In the fertile River of Cradles valley, cradle of civilized Prax, golden fields of barley glow in the sun. But on the Borderland, the frontier between civilization and the arid wastes, the servants of the dark cults hide their works from sight, and hatch the plots that burst forth like worms from the hearts of earth and men. Shadows on the Borderland, a Gloranthan campaign supplement for the RuneQuest roleplaying game, features an 80-page booklet, a 24-page GM Reference Pullout with major NPCs and player handouts, and two full-color pullout maps. In addition to a complete cult description for Thanatar, the Severed God, Shadows on the Borderland contains three scenarios ready for play: • Gaumata's Vision • Dyskund Caverns • A Tale to Tell" |